' Wrote:I can see all kinds of situations that will lead to very boring gameplay. ZOI boundaries being one, where people will run to their respective 'sacred areas' and sit and mock their pursuers. It's all going to end up in long, boring yellathons, and the pursuers will always be the guys that in the end loses patience and either end up breaking some holy factionalized rule or gets too bored and leaves the area, hence fleeing the engagement for a 4 hour break.
Actually, ZOI and posted bounty limits were something that we hunters actually approve of.
It gives the criminal that's fleeing a true sense of being able to 'run for the border' and head to where he can't be chased.
As for the whole topic - there's a reason why an assortment of comments are no longer present. If you aren't going to contribute anything useful, don't bother posting. Matt and the rest of the people behind this are trying to a) reduce the number of sanctions and b) improve gameplay and c) increase the realism. My Mako takes a long time to spool up to full cruise speed - and then I hit EK. So I have enough power left to shoot my main guns twice - big whoop. Until I stop, my power doesn't regenerate. Net result - perhaps you'll STOP chasing people and realize that blue message is NOT as important as ROLE-PLAYING on here.
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.