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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Guard systems

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Poll: Should there only be a single entrence.
You do not have permission to vote in this poll.
yes
15.56%
7 15.56%
no
31.11%
14 31.11%
case by case basis, depending on player faction prefrence
53.33%
24 53.33%
Total 45 vote(s) 100%
* You voted for this item. [Show Results]

Guard systems
Offline Fletcher
12-31-2009, 10:25 PM,
#12
Member
Posts: 5,473
Threads: 952
Joined: Apr 2008

Guard Systems to me, should be armouries with a purpose. Are they supply bases standing by to arms ships for war? Are they there for secret research? Are they there for best profits to those who are authorised to enter.

Guard systems need a purpose depending on their faction's goal/s.

All militaries and pirates needs a very secure armoury and shipyard sector;
Corporations need command centres that are secure and away from prying eyes;
Nomad research facilities (all houses have them to a point) needs to be very secure and have battleship cover.

My opinion.

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
Fletcher's Feedback and Stories Thread
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Messages In This Thread
Guard systems - by Harcourt.Fenton.Mudd - 12-31-2009, 08:30 PM
Guard systems - by Alex. - 12-31-2009, 08:37 PM
Guard systems - by jxie93 - 12-31-2009, 08:42 PM
Guard systems - by Harcourt.Fenton.Mudd - 12-31-2009, 08:48 PM
Guard systems - by Agmen of Eladesor - 12-31-2009, 08:51 PM
Guard systems - by crimecities - 12-31-2009, 08:56 PM
Guard systems - by Prysin - 12-31-2009, 09:05 PM
Guard systems - by Harcourt.Fenton.Mudd - 12-31-2009, 09:46 PM
Guard systems - by mwerte - 12-31-2009, 10:09 PM
Guard systems - by Sprolf - 12-31-2009, 10:15 PM
Guard systems - by Harcourt.Fenton.Mudd - 12-31-2009, 10:19 PM
Guard systems - by Fletcher - 12-31-2009, 10:25 PM
Guard systems - by Harcourt.Fenton.Mudd - 12-31-2009, 10:47 PM
Guard systems - by Corsair - 12-31-2009, 10:48 PM
Guard systems - by Harcourt.Fenton.Mudd - 12-31-2009, 10:50 PM
Guard systems - by hribek - 12-31-2009, 10:50 PM
Guard systems - by mwerte - 12-31-2009, 10:53 PM
Guard systems - by Harcourt.Fenton.Mudd - 12-31-2009, 11:31 PM
Guard systems - by Camtheman Of Freelancer4Ever - 12-31-2009, 11:35 PM
Guard systems - by Akura - 12-31-2009, 11:41 PM
Guard systems - by Carlos_Benitez - 12-31-2009, 11:52 PM
Guard systems - by Camtheman Of Freelancer4Ever - 01-01-2010, 12:08 AM
Guard systems - by Akura - 01-01-2010, 12:12 AM
Guard systems - by Omi - 01-01-2010, 12:15 AM
Guard systems - by Camtheman Of Freelancer4Ever - 01-01-2010, 12:18 AM
Guard systems - by ryoken - 01-01-2010, 04:56 AM
Guard systems - by Harcourt.Fenton.Mudd - 01-01-2010, 05:04 AM
Guard systems - by hribek - 01-01-2010, 07:22 PM
Guard systems - by Sprolf - 01-01-2010, 07:28 PM
Guard systems - by Harcourt.Fenton.Mudd - 01-02-2010, 03:05 AM
Guard systems - by SamuWarcraft - 01-02-2010, 03:23 AM
Guard systems - by ryoken - 01-02-2010, 03:26 AM
Guard systems - by Elsdragon - 01-02-2010, 03:31 AM
Guard systems - by Friday - 01-02-2010, 03:59 AM
Guard systems - by Harcourt.Fenton.Mudd - 01-02-2010, 05:51 AM
Guard systems - by Corsair - 01-02-2010, 08:32 AM
Guard systems - by Harcourt.Fenton.Mudd - 01-02-2010, 09:06 AM
Guard systems - by Corsair - 01-02-2010, 09:09 AM
Guard systems - by Harcourt.Fenton.Mudd - 01-02-2010, 09:12 AM

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