Only positive change from here would be adjusting energy recharge time according to the ship size. Bigger the ship - slower the energy recharge. Battleships and capital ships in general should not be cruising into battles. They are more of a stationary object (like NPC BS/bases) that protect certain part of space. Juggs are mobile Freeports right? I like this cruise drain and I like abolishment of the cruise/fleeing rule. All we need now is slight tune up. Not necessary but welcome.
P.S. I have to notice that number of OORP behaving players has decreased dramatically since this change was introduced. That justifies it more then anything else. Such game mechanics discourages pvp or cap whoring and has all my support.