"Spaceship Crew"... Is this just a commodity, or does it do something?
I'm asking because this reminds me of a mod that some genius scripter came up with for X2: The Threat; it allowed one's capital ship turrets to auto-target, provided you had a sufficient number of crew; 2 'military personnel' per turret for a corvette (gunboat), 10 for a destroyer (Battleship, in FL); so for example the Liberty Dreadnought would need 120 crew to operate all its turrets. Does 'spaceship crew' already do that here? If not... would you consider putting that in the next update? It would be really nice not to have to switch to turret view and do everything myself; I'd prefer to reserve a couple of the main guns for my own use; Gallic Trebuchets for instance, and let the little ones handle themselves once a scrap starts?
Hmm... That, and some real "bridge" cockpit models for the capital ships, being able to see the ship from the bridge, capital ships that undock from the moorings they latched onto instead of (sadly) trying to launch from a hangar smaller than they are... And you'll be only a couple of gameplay features short of x2 yourselves! Man, what I'd give for a mod that could do all that, and smooth Freelancer graphics and big star systems too!
(Sigh.) I wish I were a programmer; I'd actually try to *do* some of this stuff.:PWell, I'll settle for tossing my ideas around and hoping someone likes them enough to try.