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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery Feature Survey - No.2

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Discovery Feature Survey - No.2
Offline Panzer
02-24-2009, 02:26 PM,
#56
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

1) 2 I know of - it's the Falcata and the IMG gunboat.
2) Codies are prefectly fine as they are firepower-wise, but I think there should be more of them areound. More types anyway. It's fun to collect them all (Hint - there's a load of low-end wrecks in vanilla systems)
3) What ships require a hitbox change? Battlestar adv., Nomad cruiser. Those 2 cases are most evident to me at least.
4) HELL YEAH! Fighters aren't that badly outclassed by this issue, but capital ships are - and badly.
5) Lowered. I think - give the ships with the edited hitbox the HPs of their closest stat equivalents of the "imported" type.
6) YES! However - it doesn't feel right that NPCs should have even more armor than they have now. I'd just take their uber armor away and make them at best - armored as a high-end player VHF. about 10 000 HPs times 4
7) Everywhere. Cali base is spammed with a dozen Stilettos, same at the Sigma 17/19 gate, I'd reduce the patrols by 50%. By perhaps making patrols of four consist of 2. 2 to 1, and where there'd be only one - just delete the population zone.
8) Hm Hm Hm. Hard to say, because different people have different visions. They might collide with the grand scheme of things. One thing that's... quite bad is that the ingame situation (Especially in the taus) doesn't reflect what I believe will be the future. KNF is nowhere nearly as strong as BAF in the theatre, the miners (CR, not IMG|) been acting brave and are holding the line against the oucasts they are "supposedly" hiding from, I mean... had the situation been reflected by ingame events - Falkland and Cali bases would be both destroyed, the tau 31 gate either sealed off, taken over by the IMG or blasted away by the Outcasts, Harrs would never need a minefield and the McDuff would be sitting in pl. Kyushu's orbit. So... I think, the only thing from my theatre of operations that could happen and inflict no damage on the Grand plan would be some action about the Tau 31 gate in Tau 23 - I mean.... the BMM site is isolated from Bretonia and thus depleting its supplies, depending on a weak miefield and a corporate security detachment as defence against a bunch of bloodthristy pirates, that DOES have the capacity to reinforce, rearm and resupply fom their home system just two jumps away. It's either gonna be a story like Stalingrad 1942 with that bas or like the Demiansk pocket (Former - an encircled 6th army defended and failed, latter - same thing, but they got resupplied by air and somehow broke out)
9) Definitely. As far as I've been told, it allows for far greater flexibility as per system modding.
10) Inflation is bad. No. Let people have what they earned and store it. Inflation without other market-related factors like... interest rates, demand, supply would be pure unjustice. Once a rough and simple free market model applying to commodities is in place, I would support the idea of inflation.
11) That would solve quite a few problmes with the maximum wealthiness. However, in the inital period, there will be much confusion, because people are used to some prices. Plus - unless every singl character has its wealth denominated, we'll face a lot of potential abuse. Your wealth is defined by how much you can buy. Therefore - should people all the sudden be able to buy ten times more - we'll se a load of battleships around. In the initial period at least. The public will likely support that tho - never too much money.
12) I think it's not the weaponry, but the bombers themselves that need a bit of work. Those bombers I've been facing are just super-armored VHFs that can kill you instantly if you're not careful. take the Falcata - in a real fight it behaves like a VHF and is little harder to hit. Also, its turn rate allows for a roughly even joust-fght against any VHF.

13) Guidance and firepower. For all. See, I'd opt for making missles work like they do n the real world. A fighter has a few of them - a dozen of different types maybe - I'd make each missle take up a certain amount of cargo space on fighters/bombers and make those things deal near-critical damage at near-certain hit probability. Kinda like CDs. We all remember Starlancer - we had a limited choice... we could pick a limited number of missles to match our missle profile. But to mimich that thing - we'd also need to give fighters specialized missle hardpoints. In other words - something good for 4.86
14) Got what we wanted - the Colonial ID. Before we ask for something changed about it, we'd first have to see how it works out in practise.

[Image: Vxqj04i.gif]
Thread Closed 


Messages In This Thread
Discovery Feature Survey - No.2 - by Igiss - 06-26-2008, 01:52 PM
Discovery Feature Survey - No.2 - by Hector - 06-26-2008, 02:05 PM
Discovery Feature Survey - No.2 - by globalplayer-svk - 06-26-2008, 02:08 PM
Discovery Feature Survey - No.2 - by Culebra - 06-26-2008, 02:15 PM
Discovery Feature Survey - No.2 - by chovynz - 06-26-2008, 02:25 PM
Discovery Feature Survey - No.2 - by Robert.Fitzgerald - 06-26-2008, 02:42 PM
Discovery Feature Survey - No.2 - by Jinx - 06-26-2008, 02:46 PM
Discovery Feature Survey - No.2 - by bluntpencil2001 - 06-26-2008, 03:11 PM
Discovery Feature Survey - No.2 - by Epholl - 06-26-2008, 03:46 PM
Discovery Feature Survey - No.2 - by mjolnir - 06-26-2008, 04:10 PM
Discovery Feature Survey - No.2 - by Cawdor - 06-26-2008, 04:48 PM
Discovery Feature Survey - No.2 - by Kuraine - 06-26-2008, 04:58 PM
Discovery Feature Survey - No.2 - by Tenacity - 06-26-2008, 05:10 PM
Discovery Feature Survey - No.2 - by RonG777 - 06-26-2008, 08:40 PM
Discovery Feature Survey - No.2 - by cmfalconer - 06-26-2008, 11:11 PM
Discovery Feature Survey - No.2 - by Thexare - 06-27-2008, 12:48 AM
Discovery Feature Survey - No.2 - by SimonBlack - 06-28-2008, 03:58 PM
Discovery Feature Survey - No.2 - by DarthCloakedGuy - 06-28-2008, 04:02 PM
Discovery Feature Survey - No.2 - by BaconSoda - 06-28-2008, 04:50 PM
Discovery Feature Survey - No.2 - by Flo - 06-29-2008, 03:00 PM
Discovery Feature Survey - No.2 - by Igiss - 06-30-2008, 05:46 PM
Discovery Feature Survey - No.2 - by Thexare - 06-30-2008, 06:06 PM
Discovery Feature Survey - No.2 - by Jinx - 06-30-2008, 06:07 PM
Discovery Feature Survey - No.2 - by Thexare - 06-30-2008, 06:09 PM
Discovery Feature Survey - No.2 - by Epholl - 06-30-2008, 06:22 PM
Discovery Feature Survey - No.2 - by AdamantineFist - 06-30-2008, 06:23 PM
Discovery Feature Survey - No.2 - by Mr_3ppozz - 06-30-2008, 07:04 PM
Discovery Feature Survey - No.2 - by beander2 - 06-30-2008, 07:23 PM
Discovery Feature Survey - No.2 - by DarthCloakedGuy - 06-30-2008, 07:46 PM
Discovery Feature Survey - No.2 - by kingvaillant - 06-30-2008, 09:32 PM
Discovery Feature Survey - No.2 - by Etaphreven - 06-30-2008, 09:40 PM
Discovery Feature Survey - No.2 - by mwerte - 07-01-2008, 02:45 AM
Discovery Feature Survey - No.2 - by Dieter Schprokets - 07-01-2008, 03:14 AM
Discovery Feature Survey - No.2 - by X-Lancer - 07-01-2008, 03:54 AM
Discovery Feature Survey - No.2 - by n00bl3t - 07-01-2008, 04:23 AM
Discovery Feature Survey - No.2 - by Reverend Del - 07-01-2008, 07:19 AM
Discovery Feature Survey - No.2 - by Kuraine - 07-01-2008, 03:15 PM
Discovery Feature Survey - No.2 - by Aurigae - 07-03-2008, 10:04 AM
Discovery Feature Survey - No.2 - by Stoat - 07-03-2008, 10:43 AM
Discovery Feature Survey - No.2 - by Ion - 07-03-2008, 11:11 AM
Discovery Feature Survey - No.2 - by mwerte - 07-03-2008, 11:12 PM
Discovery Feature Survey - No.2 - by Horon - 07-03-2008, 11:26 PM
Discovery Feature Survey - No.2 - by Thexare - 07-06-2008, 11:20 AM
Discovery Feature Survey - No.2 - by chopper - 07-16-2008, 12:28 AM
Discovery Feature Survey - No.2 - by Xoria - 07-16-2008, 12:53 PM
Discovery Feature Survey - No.2 - by SilentAssassin82 - 07-16-2008, 01:05 PM
Discovery Feature Survey - No.2 - by JohnLenin - 07-16-2008, 02:26 PM
Discovery Feature Survey - No.2 - by kiggles - 07-16-2008, 03:03 PM
Discovery Feature Survey - No.2 - by Camtheman Of Freelancer4Ever - 09-12-2008, 12:38 AM
Discovery Feature Survey - No.2 - by ivr56 - 09-12-2008, 01:01 AM
Discovery Feature Survey - No.2 - by pipsqueak - 09-12-2008, 06:39 AM
Discovery Feature Survey - No.2 - by Kazyumi - 10-03-2008, 01:05 AM
Discovery Feature Survey - No.2 - by Derkylos - 10-20-2008, 04:10 PM
Discovery Feature Survey - No.2 - by The_Libertarian_Otaku - 02-06-2009, 08:37 PM
Discovery Feature Survey - No.2 - by ACER_SPACER - 02-24-2009, 02:18 AM
Discovery Feature Survey - No.2 - by Panzer - 02-24-2009, 02:26 PM
Discovery Feature Survey - No.2 - by johnpeter - 03-09-2009, 06:13 PM
Discovery Feature Survey - No.2 - by huadianz - 03-10-2009, 05:31 AM
Discovery Feature Survey - No.2 - by ophidian - 03-12-2009, 03:42 PM
Discovery Feature Survey - No.2 - by Tasha Renault - 03-19-2009, 04:27 AM
Discovery Feature Survey - No.2 - by Horizon - 05-24-2009, 05:05 AM
Discovery Feature Survey - No.2 - by ed_philips38 - 06-26-2009, 04:09 PM

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