' Wrote:Well, this is interesting, but this would mean that the Liberty Navy funds a group that are formed of former unreliable criminals that could just turn against them after the war is over.
And the Bounty Hunters Guild isn't made out of former unreliable criminals who will do stuff for money? You, however, have patriotism, which makes you far less likely to turn on your home nation. Joining the Xenos when the war is over? Acceptable risk, probably. Once the war draws toward a close, they may reign you in a bit more tightly to prevent a second 522nd debacle.
I'd poke the [LN] about it OOC-like and see what they think about this sort of setup. If they can see themselves agreeing to it, then you've got yourself a plan. If not, work things out, or keep hunting for IDs.
EDIT: Provided you're working exclusively for the Liberty Navy (as you aren't really mercenaries) they shouldn't have problems allowing you certain LN tech. Caps? Not likely. Fighters? Sure, you're using them against the Rheinlanders after all.