I'm sure I can continue if you like. The mod's already gone in the "more diversity" route, and I think it works a hell of a lot better than Escape Velocity Nova's six generic commodities.
Besides, I'm reasonably sure that the existing commodity list is smaller in filesize than even a handful of the ships in the mod, so that argument's also rather poor. Remember that they don't have their own models, just an icon, infocard, and price list.
However, I don't really think Counterfeit Software needs to be made more specific as much as I want other related commodities to be profitable as part of the same route (although this could simply be because I haven't found any.) Purely for selfish reasons, of course.