' Wrote:The problem I've been having most is being lag-dropped. It's happened three times to me just today, and yesterday it happened in the middle of RP. It happens really randomly too. I'm not shooting or fighting, and sometimes no one else is even in the system.
The reason you are experiencing this :
' Wrote:The server is overloaded and is coughing blood when we have more than 70 players
When then server has too much to do it gets itself into a situation where the queue of messages from players is growing faster than the server is able to process them. These messages contain information like "Player XX has fired his gun at Player YY".
The average time to process messages in this queue is called the 'server load'. The normal server load should be 40-60 ms with occasional peaks at 140 ms. If the server load exceeds 5 seconds it is automatically restarted. This is happening a lot lately.
The solutions to this are :
1) Have fewer players.
2) Get a faster server.
Just because you aren't fighting, or nobody near you are fighting, doesn't mean someone else in another system isn't. A stalled out messagequeue on the server affects everybody, not just those fighting and generating those messages the server stalls on.
Out of bats, Out of bots, Out of torps - Down to harsh language...