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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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I'm at a loss

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I'm at a loss
Offline Bear
11-30-2009, 03:43 AM,
#1
Remembeared
Posts: 1,377
Threads: 194
Joined: Nov 2008

Ok, normally I plan threads months in advance so that everyone knows what Im talking about and can grasp my concept easily, but I didnt have time for this one as Im training for a big shooting event. Now, I'm not sure where on earth this thread will go as I only have a rough outline in my mind. I'm thinking two or three questions that I need answered as well as incorporating your vital opinion as well. As we all know freelancers are able to fly gunboats and what I was thinking of doing recently was retiring my mining character (ie: he's getting old and he wants to move into a ship so that he can do a different sort of business). I was thinking of opening a bar on a prison liner. But this bar will move around Sirius doing dirty deals with factions and also trading in lawful goods (ie: the ship looks like a peaceful traveling bar but in actual fact its a cover for the dirty dealings).

Now in order for this prison liner to be able to move throughout Sirius I need an ID that will allow it. I instantly thought Freelancer because they can almost anywhere and also it is a good neutral ID for when I am trading in illegal goods. I looked on the ID and found that I can't fly prison liners but I can pilot gunboats.... It doesn't really make sense to me as gunboats are a lot more powerful then prison liners and prison liners are virtually only good for RP (absolutely nothing else apart from trading and even that is hard). Now a prison liner fits with all of the requirements on the ID namely the cargo (ID states that no vessels over 3800 can be used and the prison liner has 3300). So I'm wondering why a freelancer can't pilot this vessel. Now for the questions and then you can post what you think of the idea:

Q1: Is there a better ID that I could use in order to achieve my lawful/unlawful bar?

Q2: Should I try and submit a special role-play request in order to do the above?

Q3: Do you think that the freelancer ID should have prison liners incorporated into what a freelancer can pilot?

Q4: Do you think I have any chance of getting the Prison Liner added to the Freelancer/Mercenary IDs?

If we incorporate the Prison Liner into the Freelancer/Mercenary ID I dont think we will see capital armor 8 Prison Liners scurrying around because they are just so dam useless that it would in fact impede on their one ability to do something which is trade. I really cant see any harm into putting this fantastic ship into the ID. Please post your ideas and the answers to the questions.

Bear

 
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Messages In This Thread
I'm at a loss - by Bear - 11-30-2009, 03:43 AM
I'm at a loss - by Drake - 11-30-2009, 03:47 AM
I'm at a loss - by Bear - 11-30-2009, 03:51 AM
I'm at a loss - by Boss - 11-30-2009, 03:53 AM
I'm at a loss - by Leo - 11-30-2009, 03:54 AM
I'm at a loss - by Drake - 11-30-2009, 03:59 AM
I'm at a loss - by Bear - 11-30-2009, 04:02 AM
I'm at a loss - by Bear - 11-30-2009, 04:06 AM
I'm at a loss - by JeffreyT - 11-30-2009, 04:18 AM
I'm at a loss - by dr lameos - 11-30-2009, 04:23 AM
I'm at a loss - by Bear - 11-30-2009, 04:23 AM
I'm at a loss - by Bear - 11-30-2009, 04:27 AM

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