weapon and shield-types are barely and argument here. Each faction has more than one enemy who are using different types of guns, therefore are effective against different type of shields.
First example that comes to my mind is the KNF: The graviton shields are good against the dragon Daito-guns but in exchange pretty useless while fighting a bretonian with Tachyons or even an outcast with Krakens.
Same goes for outcast: Liberty lasers can be blocked with a graviton shield again, while I think the Xeno guns are very effective against gravitons. Then again, some libertonians are mounting Plasma guns. Similar situation in the Omicrons.
Etc.
' Wrote:- ship balance now takes into account guns that are used on those ships, say Chimaera with 700 m/s particle guns would suddenly be much better
I can haz, plox? :crazy:
edit: for the refire rates: Flashpoints are available to everyone so the 8.33 matter would be already solved
' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.