• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 465 466 467 468 469 … 779 Next »
All types of guns for all types of factions

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 2,500,000 / 2,500,000
LSF Arms Shipments - 411,290 / 2,000,000
LSF Munition Shipments - 189,831 / 2,000,000
Pirate Black Market Shipments - 842,688 / 1,000,000
Dragon Bounties - 18 / 10,000
KOI Bounties - 69 / 10,000
LSF Bounties - 44 / 10,000
Samura Bounties - 7 / 10,000

Latest activity

All types of guns for all types of factions
Offline Ceoran
12-10-2009, 10:55 AM,
#13
Member
Posts: 1,867
Threads: 34
Joined: Sep 2008

weapon and shield-types are barely and argument here. Each faction has more than one enemy who are using different types of guns, therefore are effective against different type of shields.

First example that comes to my mind is the KNF: The graviton shields are good against the dragon Daito-guns but in exchange pretty useless while fighting a bretonian with Tachyons or even an outcast with Krakens.

Same goes for outcast: Liberty lasers can be blocked with a graviton shield again, while I think the Xeno guns are very effective against gravitons. Then again, some libertonians are mounting Plasma guns. Similar situation in the Omicrons.
Etc.

' Wrote:- ship balance now takes into account guns that are used on those ships, say Chimaera with 700 m/s particle guns would suddenly be much better

I can haz, plox? :crazy:

edit: for the refire rates: Flashpoints are available to everyone so the 8.33 matter would be already solved

[Image: signaturr.gif]
My Stories Outcast laws and structures Join Samura|-
' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.
Reply  


Messages In This Thread
All types of guns for all types of factions - by Guest - 12-10-2009, 07:38 AM
All types of guns for all types of factions - by Shagohad - 12-10-2009, 07:44 AM
All types of guns for all types of factions - by sovereign - 12-10-2009, 07:56 AM
All types of guns for all types of factions - by Guest - 12-10-2009, 07:59 AM
All types of guns for all types of factions - by reavengitair - 12-10-2009, 08:16 AM
All types of guns for all types of factions - by Guest - 12-10-2009, 08:21 AM
All types of guns for all types of factions - by mjolnir - 12-10-2009, 08:43 AM
All types of guns for all types of factions - by Bear - 12-10-2009, 09:03 AM
All types of guns for all types of factions - by Guest - 12-10-2009, 09:19 AM
All types of guns for all types of factions - by Edmund.BlackAdder - 12-10-2009, 09:35 AM
All types of guns for all types of factions - by Guest - 12-10-2009, 10:20 AM
All types of guns for all types of factions - by SamuWarcraft - 12-10-2009, 10:44 AM
All types of guns for all types of factions - by Ceoran - 12-10-2009, 10:55 AM
All types of guns for all types of factions - by ... kur nubėgo? - 12-10-2009, 11:05 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode