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Junkers, Bounty Hunters, and Gallia

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Junkers, Bounty Hunters, and Gallia
Offline RParade
12-12-2009, 05:08 AM, (This post was last modified: 12-12-2009, 05:09 AM by RParade.)
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Posts: 207
Threads: 20
Joined: Nov 2007

I play a Junker scavenger/trader/smuggler/slaver. I have a few questions.


1. According to the reputation sheets (and all information I can find about Junkers and Bounty Hunters), Junkers are not 'enemies' of Bounty Hunters. However, most Junker missions revolve around killing Bounty Hunters. Is it okay for me to kill Bounty Hunters to collect the pilots for slavetrade with a basic Junker ID/tag? If I change to Slaver ID, can I still use the Junker Salvage Frigate? The description of the ship says that it's Junker only and I really don't want to change my ID but want to keep doing what I've been doing. Should I use the Junker Guard ID for this? I do not intend to 'wage war' against Bounty Hunters, my character is only interested in selling them as slaves. :P

2. The Junker Guard ID has changed. The Junker Guard ID says that Junker Guards are Gallic. Does this mean that Junkers/Junker Guards are allowed to be friendly/green with the Gallic factions? Also, will there be new entrances to Gallia soon? It's too much of a hassle to navigate the minefields.
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Messages In This Thread
Junkers, Bounty Hunters, and Gallia - by RParade - 12-12-2009, 05:08 AM
Junkers, Bounty Hunters, and Gallia - by Elsdragon - 12-12-2009, 05:12 AM
Junkers, Bounty Hunters, and Gallia - by Zapp - 12-12-2009, 06:26 AM
Junkers, Bounty Hunters, and Gallia - by RParade - 12-12-2009, 08:05 AM
Junkers, Bounty Hunters, and Gallia - by AJBeast - 12-12-2009, 01:17 PM
Junkers, Bounty Hunters, and Gallia - by Tenacity - 12-12-2009, 08:15 PM
Junkers, Bounty Hunters, and Gallia - by ryoken - 12-12-2009, 08:31 PM

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