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Junkers, Bounty Hunters, and Gallia

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Junkers, Bounty Hunters, and Gallia
Offline RParade
12-12-2009, 08:05 AM, (This post was last modified: 12-12-2009, 08:21 AM by RParade.)
#4
Member
Posts: 207
Threads: 20
Joined: Nov 2007

' Wrote:Huh. What about the Junker Guard system of Puerto Rico? o.O

Puerto Rico is the only Junker Guard system that I know of.


I assume that in a future update, the Junker Guard system may be moved to Gallia. That's just speculation, though. *Shrug* Maybe another Junker Guard ID will be added for Liberty, and a new Guard system/base placed in Gallia. Hard to say. Gallia is apparently the homeland of the Junkers, which is interesting and somewhat terrifying since it may mean that Houses become hostile to Junkers at some point, which would ruin the faction I think.:(The Junkers coolest attribute is that they are unlawful and yet "in" with the Houses, I'd hate to see them pegged off as a spy subsidiary of Gallia (which seems to be what's happening). Apparently Junkers are becoming the 'servants' of Gallia, which is depressing since the Junkers may end up with countless enemies if war happens between Gallia and the other Houses. Most Junker RP relies on neutrality with the lawfuls, if Junkers were to lose their influence in House systems they would become another generic pirate faction.:(

I like and I dislike the changes made to Junkers; the idea of espionage over the course of 800 years is amazing and intriguing but also depressing - I hope the future storyline doesn't cause Junkers to become another Outcast/Corsair-like faction. Some of us play Junkers solely to avoid being restricted in where we can operate.


EDIT;



"Junker Guard ID Wrote:Pilot Carrying this ID is a Gallic Junker, who:

* Can trade and escort traders
* Can demand credits or cargo from Non-Gallic traders or Gallic Unlawfuls
* Can fulfill bounty contracts opened by Junkers or Gallic Lawfuls
* Can attack pirates, terrorists, and Non-Gallic ID's within Gallia
* Cannot participate in unlawful actions against Gallic Corporations
* Cannot land on any bases belonging to Brigands, Maquis, or Unione Corse
* Cannot use any transport with more than 4,300 cargo except for the Vache
* Cannot operate outside of Gallia, the Tau systems, Omicron 80, and Omicron Alpha, Bretonia and Kusari
* This ID does not make you immune to piracy, pirates may choose at their discretion whether to exempt you from being pirated.

Allowed Ships: Fighters, Bombers, Freighters, Transports, Gunboats, Salvager, Vache Gallic Train
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Messages In This Thread
Junkers, Bounty Hunters, and Gallia - by RParade - 12-12-2009, 05:08 AM
Junkers, Bounty Hunters, and Gallia - by Elsdragon - 12-12-2009, 05:12 AM
Junkers, Bounty Hunters, and Gallia - by Zapp - 12-12-2009, 06:26 AM
Junkers, Bounty Hunters, and Gallia - by RParade - 12-12-2009, 08:05 AM
Junkers, Bounty Hunters, and Gallia - by AJBeast - 12-12-2009, 01:17 PM
Junkers, Bounty Hunters, and Gallia - by Tenacity - 12-12-2009, 08:15 PM
Junkers, Bounty Hunters, and Gallia - by ryoken - 12-12-2009, 08:31 PM

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