Please read my other posts in the thread. I've provided the proofs of my arguement so many times it isn't funny. You have to have an ID equipped at all times. Each ID represents a faction. You have to play the role that coincides with your chosen ID. If these things are true, and they are, then you MUST join a faction. Yes, even the Freelancer ID represents a faction. They are a common group with ideals that differ from the rest of the communities, in one fashion or another, and therefore a faction. Do you have to join an official player faction? No, and I'm not proposing that we make rules that say you do have to join an official player faction. But you do have to join an NPC faction. You do have to play a role within that faction. And the role you play must observe the mores, ethics, and limits of said faction. That is server rules.
Randomizator,
I don't wholly dissaprove of this notion. I do not think that it's strict enough, but it is a step in the right direction. One problem is that if the stories don't have to be approved then the players can just write any bit of drivel and post it to get their ship. Regardless of whether or not it represents cannon and thier faction role. It has to be approved or nothing will really change. If they are willing to powertrade for a few days they will certainly be willing to take another fifteen minutes to post a one page short story. The stories would have to be monitored so that those that break the rules can be weeded out and the applicants told to do more research and reapply.
Now, to answer your question, if everybody is flying a capship, then capships aren't providing diversity. Diversity isn't found in the ship you fly, it's in the character you play. For example, I have two characters flying the same ship. They are about as different as you can get in that situation. One is young, one is old. One has formal education, one is self educated. One speaks most properly, one caint pernounse a singal wert righ. One..., well, you get the picture. In order to ensure that the ships we fly help to differentiate ourselves from everybody else, we have to make sure that all the ships are used, including the ones that aren't so good in combat. Also, the standard ships are what the majority of people within a respective faction fly. Therefore, our role play should reflect that. Five capships in your account isn't good roleplay, it's the very opposite.
"Two things I know; Gravity sucks and Ion Storms blow. And that proves the universe is trying to kill us all" - Barren Waste, Captain of the Wasteland Wanderer
An approximation of my reaction when I see my next victim...er, these forums.