I am not confusing groups with factions. Factions are made up of groups. A group is a number of people with a unifying relationship. All freelancers want to be left alone to ply thier trade without interference. Thier common belief is a unifying relationship. That makes them a group. Since they are a group they fall within the definition of Faction. They are a faction. It's not an oxymoron, it's not a paradox. It is ironic that their unifying attribute, wanting to be left alone by factions, identifies them as a faction, but it is true none the less. They aren't an organized faction, and they don't have a leader, but that doesn't stop them from being a faction.
*For those new to the thread, my explanaition above is simplified. I posted the entire breakdown in an earlier post, using the complete definitions and the applicable rules.*
I've used the actual definitions, now I'll try using game mechanics. Each ID identifies a character as a part of a specific group. These groups have limits and regulations. These limits and regulations must be followed or you are breaking the rules. The names we give to these groups are irrelevant. Its the rights and restrictions inherent to the group that are germain. But whether we call these groups factions or bumtonsofsimilarthinkingorganisms the game is about these groups and thier relations with other groups. We play the part of a member within one of these bumtonsofsimilarthinkingorganisms.
So my points still stand, those who are playing roles at odds with thier groups ID are breaking the rules. It is easier to break rules in groups that are lightly monitored than it is in groups that are tightly monitored. More rules are being broken in groups that are lightly monitored than in groups that are tightly monitored. Since the problem is more prevalent in groups that are lightly monitored they should be more tightly monitored. This will result in a decrease in rules violations.
"Two things I know; Gravity sucks and Ion Storms blow. And that proves the universe is trying to kill us all" - Barren Waste, Captain of the Wasteland Wanderer
An approximation of my reaction when I see my next victim...er, these forums.