Firebird,Dec 8 2005, 06:18 PM Wrote:Suggestion for new commodity type:
CREDIT BAGs worth say $10,000, $100,000 or $1,000,000. Constant value everywhere (could even have large, medium and small).
Works for cash transfer from characters belonging to the same player. Also could be carried by NPCs. If possible, may also set things up such that a player dies they loose a percentage of their cash.
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I like that. So we can transfer credits between our chars without the need of a 3rd person...
Bags worth could be 10.000, 50.000, 100.000, 250.000, 500.000 and 1.000.000.
If you die, you should not loose cash. Remember that the money of the freelancer is stores on it's neural net. He Does not carry any cash with him...
It is quite annoying that, when you die, you loose everything that it is not attached to your ship. You want to loose money too? Isnt enough having to re-buy nanos, batts, cargo and other stuff you may have on board?
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit )