' Wrote:So why not make all other Mineing places equal to dublin?
To quote myself from another thread regarding the halfarsed way they did mining (and trading too)
' Wrote:Actualy Ive suggested a fix on occasion.
its simple too.
You go house by house, and decie were each commodity is produced.
Food, wheres it grown, hull pannels, were are they produced, etc etc.
From there you assign each system in the house a 'base' value for all goods. The base value is a lower 'buy here' price in the system its produced at. Lowest at the base its produced at, with the price getting a tad higher (but not SOLD at) other bases in the system the farther away they are (IE: this way, noobs can trade almost ANYWERE, but not for much profit).
From there, have a few house to house trade runs for goods that are much cheaper in one house than in another.
As for mining, add fields for most commodities into most houses or their border worlds. Add refineries for said ore/gas into each house as well (IE: sell points). Suddenly you'll have people all over the place, in each house.
Everyone clusters to mine gold in dublin ? People start going to a gold field elsewere, say in kusari, until folks notice that and some go there. Or one in Rhinland even.