First off, the idea that you can reduce anything at all ever without creating at least 10 threads is a bit of a chuckle. For a static community or otherwise.
"We're slightly altering artifact trade runs to move player populations from path A-B to boost hydrocarbon trading to give a little love to C-D"
"WTF U DESTROY CORSAIRS WTF TRADE SYSTEM I NO U DO BETTER JUST MAKE SYSTEM WHICH IS PERFECT DO NOT CHANGE"
And so on.
' Wrote:How about making the PLAYERS do the chasing?
Because experience has taught that the players cannot be trusted.
You can't trust their word, only their actions. So we watch what they do to find problems. Never what they say. Or, more often, don't.
Rather than turning it down experience has taught us to be slow in turning it up. If something is found to be overpowered and you put it back where it was intended to be in the first place (such as with the recent bug with scrap mining which has the Junker community (pause for amused winks) in an uproar) you end up with 184523890423 threads from morons screaming that the people putting silly amounts of work into these things are doing so in order to destroy the community.
Beneath Xoria's shock of wild grey hair his eyes stare out, dead and vacant, the eyes of a man who has climbed from the black crags of market inis to find his tribe of simpletons charging with spears raised.
So, yeah, chill out people. Scrap is back around 20 million an hour from NL to Inverness. You can make a bit more hauling it to Alpha. It's risk free, it's decent money. I've little patience for the reams of Q_Q being shat out by the forum right now.
If you've got something constructive to say, out with it. If not? Then think until you do.