Well constant nerf is not the right choice,because people make miner chars, for example I will never mine scrap again because with my Pirate train I can make more money smuggling.But I lost my time to make special junker miner and Junker Hauler. A month ago the show was in Penny now is in Dublin,I really don't get the point of this ,can you just make for example more faction bounded mining spots, for example the GMG I am not sure if they even have mining fields.:unsure:If you leave one spot where you can make more then twice than trading there will be power miners and power pirates in one big mess,this is however not so bad because if I want to play alone I will play SP not MP! I haven't really found one admin/dev official statement why when Dublin is full or Penny is full something bad happens? The most players will play where the the profits are bigger, the humans are just greedy you cannot change it.I understand the points of people that don't need to mine or trade, I don't need to do it too but I do it with a couple of friends because of the fun not for credits.I cannot see something bad in Piracy too, the pirates cannot sell the ore anyway.
I will not speak for the Role Play because 90% of the players around RP only in order not to be sanctioned. :rtfm: It doesn't matter if you like it or not its just a fact.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)