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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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LOLWUT Defined

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LOLWUT Defined
Offline Baltar
01-13-2010, 02:42 AM, (This post was last modified: 01-13-2010, 03:12 AM by Baltar.)
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Posts: 1,621
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Joined: Jan 2008

Ok everybody ... in an attempt to improve role play a bit I thought it would be a good idea to define LOLWUT ... or in plain speak ... bad role play (or at least things that annoy us to death.) One definition that I think is quite accurate for LOLWUT is, "A player who never thinks about the play of the other person. They always have to win and lash out if they lose, for example, bringing a cap ship back to kill a pirate." (Thank you for this definition, Cannon.)

We've all come to despise certain encounters with folks. There's plenty of discussions about how pirates encountered in-game are ruining the life of traders and miners. I've brought up a few regarding lawfuls ganking up on unlawfuls. This has (and is) progressing into lots and lots of negativity on both sides.

So ... I'd like to consolidate a list of examples of LOLWUT behavior for everyone to avoid. This has absolutely nothing to do with rules and regulations. This is not an attempt to force people into any formula for interacting with one another in role play. What this thread is designed to do is build some etiquette to role play. By that I mean ... try to reduce or even eliminate the LOLWUT effect we encounter.

This effort is participatory ... I plan to edit this post from time to time by adding or deleting elements we as a community feel is LOLWUT behavior. So ... lets get started. I'll provide some categories and we'll list some examples of attributes we commonly find in them.


-------------------------------------------------------------------------------------------------------------------------

The behavior of a LOLWUT Pirate:
+ Excessive demands on credits -- anything more than 30% of the take on a single run
+ Excessive demands on cargo -- anything more than 30% of the cargo on a single run
+ Multiple demands from the same pirate
+ Destroying a freighter -- specifically someone who's fairly new to Discovery


The behavior of a LOLWUT Bounty:
+ Excessive bounties -- demanding more than twice what a pirate would ask for or that a trader would be willing to pay
+ Multiple hit bounties -- paying to kill a target multiple times under the same contract
+ Generic bounties -- those that have no specified target -- "red is dead" principle -- I call the "loop hole" bounty
+ Bounties on someone you've never encountered -- should be self explanatory
+ Bounties on someone who's never done anything to you -- should also be self explanatory


The behavior of a LOLWUT Smuggler:
+ Diving dockers -- dive to the mooring fixture or docking ring with multiple lawful (police/military) vessels nearby to see them do it
+ Silent runners -- ignore all communications specifically to them


The behavior of a LOLWUT Trader:
+ Silent runners -- like their smuggling bretherin
+ Dock anywhere -- even on the pirate's base that's pirating them
+ Kill-me-its-cheaper response -- old one, but still used today
+ Lying about his net worth -- excessive use of the /givecash command to claim he's poor when encountering pirates


The behavior of LOLWUTs in Capital Ships:
+ Overkill -- ganking a lone fighter



The behavior of a LOLWUT _____:



-------------------------------------------------------------------------------------------------------------------------

Lets fill in the blanks ... what other traits do you see in the LOLWUT society of Discovery? Keep in mind ... no names please. I just want examples of what we as a community consider violates etiquette. This is about trying to improve how we interact with one another. Don't need the bully mentality to completely dominate role play.

If admin/moderators approve ... I'd like this to be a pinned thread.
 
Thread Closed 


Messages In This Thread
LOLWUT Defined - by Baltar - 01-13-2010, 02:42 AM
LOLWUT Defined - by Akura - 01-13-2010, 02:43 AM
LOLWUT Defined - by Baltar - 01-13-2010, 02:45 AM
LOLWUT Defined - by Akura - 01-13-2010, 02:49 AM
LOLWUT Defined - by pchwang - 01-13-2010, 02:55 AM
LOLWUT Defined - by Baltar - 01-13-2010, 02:58 AM
LOLWUT Defined - by Cannon - 01-13-2010, 02:58 AM
LOLWUT Defined - by Sprolf - 01-13-2010, 03:03 AM
LOLWUT Defined - by n00bl3t - 01-13-2010, 03:03 AM
LOLWUT Defined - by Cannon - 01-13-2010, 03:08 AM
LOLWUT Defined - by pchwang - 01-13-2010, 03:08 AM
LOLWUT Defined - by Baltar - 01-13-2010, 03:09 AM
LOLWUT Defined - by n00bl3t - 01-13-2010, 03:13 AM
LOLWUT Defined - by Baltar - 01-13-2010, 03:16 AM
LOLWUT Defined - by Baltar - 01-13-2010, 03:20 AM
LOLWUT Defined - by n00bl3t - 01-13-2010, 03:36 AM
LOLWUT Defined - by Virus - 01-13-2010, 03:38 AM
LOLWUT Defined - by silverleaf - 01-13-2010, 03:38 AM
LOLWUT Defined - by Baltar - 01-13-2010, 03:39 AM
LOLWUT Defined - by Baltar - 01-13-2010, 03:42 AM
LOLWUT Defined - by n00bl3t - 01-13-2010, 03:42 AM
LOLWUT Defined - by Virus - 01-13-2010, 03:44 AM
LOLWUT Defined - by Baltar - 01-13-2010, 03:48 AM
LOLWUT Defined - by Virus - 01-13-2010, 03:49 AM
LOLWUT Defined - by Baltar - 01-13-2010, 03:57 AM
LOLWUT Defined - by Foror - 01-13-2010, 03:57 AM
LOLWUT Defined - by Virus - 01-13-2010, 03:59 AM
LOLWUT Defined - by Lance_Uppercut - 01-13-2010, 03:59 AM
LOLWUT Defined - by Baltar - 01-13-2010, 04:02 AM
LOLWUT Defined - by Foror - 01-13-2010, 04:02 AM
LOLWUT Defined - by Baltar - 01-13-2010, 04:02 AM
LOLWUT Defined - by Agmen of Eladesor - 01-13-2010, 04:05 AM

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