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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Two things badly needed for the new players

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Two things badly needed for the new players
Offline onca
05-15-2007, 11:32 PM,
#12
Member
Posts: 1,370
Threads: 70
Joined: Jun 2006

(Hey Jes, you wanna take this one or shall I?)

~sighs~ Kittani I really don't know what your problem is. I, and everyone else around here, has no problem flying a fighter, not getting dock-raped, raising sufficient money, and obtaining an ID. Myself, I fly a Rhino in Rheinland and the zone worlds, with those guys shooting at me all the time, and I get by ok. I've never heard anyone complaining about NPC's being too hard.

I suggest you need a little more practice in the SP sandbox before playing with the big boys. Did you finish the original storyline, for example?

This mod has speed-docking enabled, and it's really not very hard finding the docking points on each base -- then you zoom up in your fighter on cruise, hit F3 and *bam* instantly in the base. Just takes a little practice. Hint: Speed-docking points for planets are the mooring fixtures (not the dock rings).

The monetary thing is quite balanced. Stuff in Discovery is more expensive, sure, but you also are given a lot more money. Missions give about 2x over vanilla Freelancer, and they also drop much more loot, including pilot which fetch $1000's. Starting money of $8500 is spot on.... what, you want to go to an Eagle straight away?

Asteroid fields also drop much more loot. One Q&D (quick & dirty) strategy for raising cash, is simply go to the Colorado fields and collect silver and sell at Manhattan. It can be done in under a minute to fill a Starflier, to sell for $13,000. After a couple of runs *bam* you can upgrade to a much better ship.

Oh but wait, there are level 1 Xenos in Colorado.... you may have too much trouble.

As for the thruster thing.... complete rubbish. I regularly take Centurions/Titans apart in my Drake in exactly that manner, and I can tell you shooting off the thruster (and other equipment) does work.

I occasionally have issues with the starting rep, if I'm making a pirate character. But it just takes a bit more work (and bribery cash) to get your rep right.

Well sorry for being so long winded, but honestly Kittani I've never seen such a bunch of complaining. Maybe you should stick to cruising into asteroids at 3600 m/s.
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Messages In This Thread
Two things badly needed for the new players - by Kittani - 05-15-2007, 08:31 PM
Two things badly needed for the new players - by Igiss - 05-15-2007, 08:55 PM
Two things badly needed for the new players - by Doom - 05-15-2007, 08:57 PM
Two things badly needed for the new players - by Kittani - 05-15-2007, 09:45 PM
Two things badly needed for the new players - by Firebird - 05-15-2007, 09:51 PM
Two things badly needed for the new players - by Kittani - 05-15-2007, 10:15 PM
Two things badly needed for the new players - by supernova - 05-15-2007, 10:18 PM
Two things badly needed for the new players - by Kittani - 05-15-2007, 10:41 PM
Two things badly needed for the new players - by Igiss - 05-15-2007, 11:04 PM
Two things badly needed for the new players - by Eppy - 05-15-2007, 11:06 PM
Two things badly needed for the new players - by Dab - 05-15-2007, 11:31 PM
Two things badly needed for the new players - by onca - 05-15-2007, 11:32 PM
Two things badly needed for the new players - by Fellow Hoodlum - 05-15-2007, 11:33 PM
Two things badly needed for the new players - by Eppy - 05-15-2007, 11:44 PM
Two things badly needed for the new players - by Doom - 05-15-2007, 11:48 PM

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