Be notified that a new organisation of militant marauders have emerged in the homefront of Rheinland, they got to a level of openly attacking commercial and military targets alike, even in the very heart of the Vaterland. Their affiliation, supporters and motives are yet unknown, although we have reasons to believe that their leader is a Sirius-wide known lunatic mastermind, The Joker.
They are rather well armed with state of the art weaponry, as well as top-of the line vessels. They travel in packs, which consists of several fighters, one or two bombers and a Tridente-class Outcast Gunship as their spearhead vessel, which obviously contains their leader.
The hostile vessel classes we identified are the following:
Series Z "Sabre" Border Worlds Very Heavy Fighter
Seemingly the primary fighter support craft of the hostile forces, I belive we all have some experience in dealing with these classes of vessels. Their armament differs, but most of their weapons are either CODENAMED or entirely unknown. The pilots could be acknowledged as lower-middle class, they don't seem to be trained soldiers of any sort. The exact manufacturer of both the weapons and the vessels are unknown, but they do not seem to be of Rheinlander origin. Treat these vessels with caution, do not underestimate the enemy.
CTE-6000 "Eagle" Civilian Very Heavy Fighter
Notably more rarely seen than the Sabre, also a bigger level of threat. The same could be said for the Eagles' armament and origin as it was of the Sabre. Occasional mini-razor usage can be noted, although with a low rate of efficiency. These vessels are rather agile, can be a considerable threat during a fight, but no military manouvers were seen from these pilots either, as of yet.
Tridente-class Outcast Gunship
This ship seems to be their checkmate move. Armed with a variety of primary weapons, as well as a pair of ion-powered missile launchers and armored to the forehead, this vessel is not only outfitted well, but also is piloted by a crew of considerable veterans. It is also believed to be housing their leader himself. Make sure extreme caution is used when you approach the ship, and even more when you are required to take it out.
Once the Tridente is dispatched, their fighting forces are diminished. With the obvious lack of coordination and firepower, the rest can be destroyed relatively easily.
CTE-19000 "Roc" Civilian bomber
The marauders use the Roc-class as their primary bomber support. We don't get to deal with these vessels too commonly, but they are believed to be more agile than the Falcata or the Thor.
Unknown Very Heavy Fighter
One of the vessels the maruders were seen to be using is a class entirely unknown to our databases. It seems to hold similarities to the often seen "PT" class transports, often flown by Junkers, but it does not seem to be of a Junker design at all.
The vessel is otherwise very bulky, easy to hit and not compensated enough in armor plating. It should be noted though, that a cruise disruptor as well as a mini-razor was seen being shot from the same fighter. Since its fighting capabilities are unknown, caution is again advised.
Your objectives when encountering the marauders are the following:
Evacuate civilian assets from the marauders' vicinity. The opposing force will shoot at unarmed and lightly defended targets without a second thought.
Attempt to arrest the marauders, although cooperation is not expected.
Try to learn the motives of the enemy and the reason for their presence.
Gain any further information on their loadout, supporters, ship types and possible leadership structure.
If the above points fail, which they probably will at first, all patrol wings are authorised to use weapons. Try to tractor as many of their escape pods you can.
Major Voelkel signing off.
Powering down transmitter...
Cutting comm link...
Closing visual data...
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