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Police factions

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Police factions
Offline bluntpencil2001
05-30-2007, 01:25 AM,
#16
Member
Posts: 5,088
Threads: 66
Joined: May 2007

' Wrote:I dont see why your all worrying about the police having too much gunpower.

I do agree that they should not go past Gun Boats but. From what I see, pirates never enter house systems without a GB or Destroyer in the group. If the police had to deal with all pirates while the military was gone fighting, they would be like pigs to the slaughter.

I think that a police faction should have better fire power and a wing of 3 police GBs should not be an odd acurence. not just a commander in a GB but a few officers too, all in the same wing with some fighters.

Remember, they made this game with only fighters and the police only delt with fighters. Now that we are using larger ships, the pirates are mush larger (destroyers even) and the police need to be larger too.

If you have too many limits on the police you will never see a police faction, they wont want to waist their time.

Too true.

[Image: sig-9566.jpg]
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Messages In This Thread
Police factions - by fwolf - 05-20-2007, 05:24 PM
Police factions - by Panzer - 05-20-2007, 07:47 PM
Police factions - by Rogue63 - 05-21-2007, 10:33 AM
Police factions - by Eppy - 05-21-2007, 11:16 AM
Police factions - by Firebird - 05-21-2007, 11:40 AM
Police factions - by Denelo - 05-21-2007, 12:29 PM
Police factions - by Panzer - 05-21-2007, 12:39 PM
Police factions - by fwolf - 05-21-2007, 01:17 PM
Police factions - by Qunitinius~Verginix - 05-21-2007, 08:18 PM
Police factions - by gemini_75 - 05-21-2007, 09:07 PM
Police factions - by Mokina - 05-22-2007, 06:17 PM
Police factions - by Lt.Cmdr.Olsav - 05-22-2007, 10:32 PM
Police factions - by Gamazson - 05-23-2007, 03:39 AM
Police factions - by Eppy - 05-23-2007, 03:49 AM
Police factions - by dude42 - 05-29-2007, 06:57 AM
Police factions - by bluntpencil2001 - 05-30-2007, 01:25 AM

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