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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Passenger Pods

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Passenger Pods
Offline Lance_Uppercut
03-14-2010, 01:45 AM,
#12
Member
Posts: 426
Threads: 35
Joined: Jul 2009

How about this: if either the pods idea comes to be or if people-moving transports get a few extra ships in game, do we make it a server rule that trains/container transports/etc. freight haulers CANNOT load/transport people?

And vice-versa with the people-moving transports?

The rules I'm working on for the ((STA)) say pilots can only really use civilian freighters, and only haul people + food/water/lux. foods/wine for the trip. Check out my sig link if you want to read more about it.

I, for one, think it's way out of line RP-wise to haul people in the current transports... and if not for lack of options, there should be some sort of (minor) consequence for ignoring the RP and doing so.

[Image: usicopy.png]

::The Pennsylvania Liberation Force
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Messages In This Thread
Passenger Pods - by LancerZero - 03-08-2010, 11:48 PM
Passenger Pods - by Alex. - 03-08-2010, 11:55 PM
Passenger Pods - by Death.RunningVerminator - 03-08-2010, 11:57 PM
Passenger Pods - by Lance_Uppercut - 03-10-2010, 03:57 AM
Passenger Pods - by LancerZero - 03-10-2010, 08:37 PM
Passenger Pods - by kuth - 03-10-2010, 09:01 PM
Passenger Pods - by Strobel - 03-12-2010, 03:48 AM
Passenger Pods - by Askal - 03-12-2010, 04:05 AM
Passenger Pods - by Thexare - 03-12-2010, 05:33 AM
Passenger Pods - by Strobel - 03-12-2010, 12:10 PM
Passenger Pods - by Thexare - 03-12-2010, 10:19 PM
Passenger Pods - by Lance_Uppercut - 03-14-2010, 01:45 AM
Passenger Pods - by Thexare - 03-14-2010, 04:24 AM
Passenger Pods - by Lance_Uppercut - 03-14-2010, 08:56 AM
Passenger Pods - by Thexare - 03-14-2010, 09:14 AM

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