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Colonial Remnant ID

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Colonial Remnant ID
Offline swift
03-21-2010, 12:18 PM,
#51
Member
Posts: 2,838
Threads: 61
Joined: Jul 2008

Ya-hello, there.
I'll make this brief and fail to do so somewhere along the way, making a rather large and incoherent post in the process.

Numero uno:
Yep. It's elitist.

By your definition, at least.
Here's how I see it all, though. I've spent a year and a half of my time here on doing whatever I can for the betterment of the faction. That new RP and backstory you see there, courtesy of yours truly and Armageddon and all the others who thought of additional refinements along the way. All the immense development of the faction as a whole, by the Quorum, fabulous ex-leaders who have left(Epholl, Yngen, etc.), fabulous ex-leaders who now have little spare time(Doom™), our current president Mr. Panzy, many of our devoted current and ex-members, and I like to think so, myself as well.

There is a longterm dynamic plan for the development of our RP and the faction as a whole, and having indies who would want to take control and disrupt the charted flight path does not suit us very much.
The difference between the Colonial Remnant and all those other factions who are vanilla (Excluding easily-abused factions such as Keepers, because we're our own kind of plant), is that the Colonial Remnant was created 100% by the Colonial Remnant. In a way, the whole RP and the faction itself is the intellectual property of the people who built it, myself taking some 1.5% of that whole thing, giving you an idea of how much work has been put into it all, really, by all those who were there for a time, or are still there)

It's not that we don't like you, it's just that we do not care, to paraphrase Office Space™.
Now, I've never been much of a stickler for 100% discipline and whatever, and lord knows I've disagreed with the leadership of the faction half the time they made any decision, and that the same was the case when I was the leadership, so I know how you can sometimes get lost in it all, producing the opposite effect of what you wanted to produce - the betterment of the faction.
But getting indies in the mix would make it all the more complicated and hard-to-do.
As for the matter of bad apples in the faction, I've always been in favor if higher, much higher, recruitment and 'staying-in' criteria, but the people in Places of Power™ do not agree with me, so there's not anything that can be done. Maybe they're right, maybe I am, I like to think that I am, but that's not even important.

Numero dos: Colonial civilians, and all things assorted. As far as I'm concerned, anyone who wants to is free to ask us(and receive) for permission to RP anyone Colonial-related, as long as it's not the military, and answer to noone but the laws of the Colonial Republic which are CR canon and are not to be changed by.., well, anyone, really, without the consensus of anyone with any kind of authority in their hands.
In the past, we have allowed the forming of corporations which are not part of the faction at all, who were allowed to trade under our banner and our ships, while RPing a civilian enterprise of their choosing.

Having independent military, however, especially with access to capital ships, is calling for trouble.
Now, as far as I'm concerned, I'd have nothing against some sort of agreement where indies could form their own squadron, which would have its own chain of command, BUT, it would still have to answer to the high command because the high command is the high command. High command.
The others probably won't see it my way, though.

The point. What's my point...? I don't really have a point, but all I can really tell you is that this most likely will not happen, by 'this' meaning indie Colonials independent from the presidency and admiralty, because that'd be foolish. That doesn't even exist with official factions, to my knowledge, because their leaderships also command all players, indies included. Therefore, seems to me like you're asking for something unprecedented here.

As I said, if the leadership'd allow the forming of, say, a squadron which would organize and command itself in a manner it wants to, but which would still be liable for their actions to the presidency and admiralty, and would take deployment and general activity orders, I've nothing against it. I'd welcome it even, as it'd help show how much better the faction would be off without the occasional lolwut which was known to inhabit it in the past and sadly, the present. But it'd still have to have a commander who'd give out orders, because that's what military really is. This whole system Disco has is a bit absurd, albeit necessary at times because of angsty teenagers with control issues. But both sides probably won't either agree, nor even want this, because it gives neither side what it wants. (Oh my God, Compromise™!)


Nooooow... TL;DR:

No, but it's possible that the thing in the last paragraph would be done, though noone will want to do it anyways.

Intelectual property point: No, it is not yours, it belongs to the ones who created the wholesome RP and all else assorted with the factions. They know who they are.

Point towards my faction: Kick out the lolwuts and install higher standards, you miserable SOB's. This will not work this way. Elitism FTW, I say. Take only the best and keep only the good, and that's that.
Though you won't listen to me.

General point @all:
No.... UUU! Olololol.


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<span style="color:#000000">All morons hate it when you call them a moron.
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Messages In This Thread
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 08:44 AM
Colonial Remnant ID - by Corsair - 03-21-2010, 08:46 AM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 08:49 AM
Colonial Remnant ID - by Elrainn - 03-21-2010, 08:54 AM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 08:57 AM
Colonial Remnant ID - by n00bl3t - 03-21-2010, 09:01 AM
Colonial Remnant ID - by CzeReptile - 03-21-2010, 09:02 AM
Colonial Remnant ID - by Beagle23 - 03-21-2010, 09:04 AM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 09:06 AM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 09:10 AM
Colonial Remnant ID - by Elrainn - 03-21-2010, 09:10 AM
Colonial Remnant ID - by sean24 - 03-21-2010, 09:11 AM
Colonial Remnant ID - by Atreides2 - 03-21-2010, 09:12 AM
Colonial Remnant ID - by CzeReptile - 03-21-2010, 09:12 AM
Colonial Remnant ID - by Atreides2 - 03-21-2010, 09:13 AM
Colonial Remnant ID - by Elrainn - 03-21-2010, 09:14 AM
Colonial Remnant ID - by Beagle23 - 03-21-2010, 09:17 AM
Colonial Remnant ID - by Rommie - 03-21-2010, 09:20 AM
Colonial Remnant ID - by Atreides2 - 03-21-2010, 09:22 AM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 09:26 AM
Colonial Remnant ID - by Elrainn - 03-21-2010, 09:30 AM
Colonial Remnant ID - by Rommie - 03-21-2010, 09:31 AM
Colonial Remnant ID - by CzeReptile - 03-21-2010, 09:33 AM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 09:34 AM
Colonial Remnant ID - by Rommie - 03-21-2010, 09:38 AM
Colonial Remnant ID - by Rommie - 03-21-2010, 09:41 AM
Colonial Remnant ID - by Elrainn - 03-21-2010, 09:42 AM
Colonial Remnant ID - by n00bl3t - 03-21-2010, 09:43 AM
Colonial Remnant ID - by Atreides2 - 03-21-2010, 09:44 AM
Colonial Remnant ID - by Beagle23 - 03-21-2010, 09:47 AM
Colonial Remnant ID - by Rommie - 03-21-2010, 09:48 AM
Colonial Remnant ID - by Atreides2 - 03-21-2010, 09:49 AM
Colonial Remnant ID - by pieguy259 - 03-21-2010, 09:49 AM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 09:51 AM
Colonial Remnant ID - by Beagle23 - 03-21-2010, 09:55 AM
Colonial Remnant ID - by n00bl3t - 03-21-2010, 09:56 AM
Colonial Remnant ID - by Atreides2 - 03-21-2010, 10:02 AM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 10:04 AM
Colonial Remnant ID - by Beagle23 - 03-21-2010, 10:09 AM
Colonial Remnant ID - by n00bl3t - 03-21-2010, 10:14 AM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 10:17 AM
Colonial Remnant ID - by Beagle23 - 03-21-2010, 10:22 AM
Colonial Remnant ID - by n00bl3t - 03-21-2010, 10:28 AM
Colonial Remnant ID - by Beagle23 - 03-21-2010, 10:36 AM
Colonial Remnant ID - by Prysin - 03-21-2010, 10:51 AM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 11:11 AM
Colonial Remnant ID - by Panzer - 03-21-2010, 11:52 AM
Colonial Remnant ID - by schlurbi - 03-21-2010, 12:00 PM
Colonial Remnant ID - by CzeReptile - 03-21-2010, 12:08 PM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 12:10 PM
Colonial Remnant ID - by swift - 03-21-2010, 12:18 PM
Colonial Remnant ID - by swift - 03-21-2010, 12:25 PM
Colonial Remnant ID - by ProwlerPC - 03-21-2010, 12:39 PM
Colonial Remnant ID - by swift - 03-21-2010, 12:47 PM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 12:56 PM
Colonial Remnant ID - by CzeReptile - 03-21-2010, 01:02 PM
Colonial Remnant ID - by swift - 03-21-2010, 01:05 PM
Colonial Remnant ID - by Panzer - 03-21-2010, 01:10 PM
Colonial Remnant ID - by swift - 03-21-2010, 01:16 PM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 01:23 PM
Colonial Remnant ID - by Cawdor - 03-21-2010, 01:26 PM
Colonial Remnant ID - by swift - 03-21-2010, 01:30 PM
Colonial Remnant ID - by Rommie - 03-21-2010, 01:39 PM
Colonial Remnant ID - by Panzer - 03-21-2010, 01:40 PM
Colonial Remnant ID - by swift - 03-21-2010, 01:42 PM
Colonial Remnant ID - by CzeReptile - 03-21-2010, 01:52 PM
Colonial Remnant ID - by Bobthemanofsteel - 03-21-2010, 01:52 PM
Colonial Remnant ID - by swift - 03-21-2010, 01:55 PM
Colonial Remnant ID - by Jack Ryan - 03-21-2010, 02:45 PM
Colonial Remnant ID - by Linkus - 03-21-2010, 02:57 PM
Colonial Remnant ID - by swift - 03-21-2010, 03:19 PM
Colonial Remnant ID - by Armageddon - 03-21-2010, 04:07 PM
Colonial Remnant ID - by swift - 03-21-2010, 05:08 PM
Colonial Remnant ID - by Armageddon - 03-21-2010, 05:37 PM
Colonial Remnant ID - by Alex. - 03-21-2010, 05:58 PM
Colonial Remnant ID - by mwerte - 03-23-2010, 02:50 PM
Colonial Remnant ID - by Beagle23 - 03-23-2010, 03:13 PM
Colonial Remnant ID - by Slartibartfast - 03-23-2010, 04:28 PM
Colonial Remnant ID - by Prysin - 03-23-2010, 04:30 PM
Colonial Remnant ID - by Sprolf - 03-23-2010, 04:36 PM
Colonial Remnant ID - by Prysin - 03-23-2010, 04:40 PM
Colonial Remnant ID - by Sprolf - 03-23-2010, 04:44 PM
Colonial Remnant ID - by Vampyroteuthis.Infernalis - 03-23-2010, 05:16 PM
Colonial Remnant ID - by Sprolf - 03-23-2010, 05:22 PM
Colonial Remnant ID - by finaldragons - 03-23-2010, 05:22 PM
Colonial Remnant ID - by Kaze Dagon - 03-23-2010, 05:26 PM
Colonial Remnant ID - by Vampyroteuthis.Infernalis - 03-23-2010, 05:27 PM
Colonial Remnant ID - by swift - 03-23-2010, 06:04 PM
Colonial Remnant ID - by Aaronny - 03-23-2010, 06:45 PM
Colonial Remnant ID - by Beagle23 - 03-23-2010, 06:55 PM
Colonial Remnant ID - by Aaronny - 03-23-2010, 07:02 PM
Colonial Remnant ID - by Vampyroteuthis.Infernalis - 03-23-2010, 07:12 PM
Colonial Remnant ID - by Beagle23 - 03-23-2010, 07:41 PM
Colonial Remnant ID - by Aaronny - 03-23-2010, 07:48 PM
Colonial Remnant ID - by Armageddon - 03-23-2010, 08:33 PM
Colonial Remnant ID - by LancerZero - 03-23-2010, 09:10 PM
Colonial Remnant ID - by Alex. - 03-23-2010, 09:25 PM
Colonial Remnant ID - by swift - 03-23-2010, 09:57 PM
Colonial Remnant ID - by Alex. - 03-23-2010, 10:15 PM
Colonial Remnant ID - by CzeReptile - 03-23-2010, 10:17 PM
Colonial Remnant ID - by Vampyroteuthis.Infernalis - 03-23-2010, 11:16 PM
Colonial Remnant ID - by Beagle23 - 03-23-2010, 11:21 PM
Colonial Remnant ID - by Sprolf - 03-23-2010, 11:27 PM
Colonial Remnant ID - by Mao - 03-23-2010, 11:55 PM
Colonial Remnant ID - by Beagle23 - 03-24-2010, 12:08 AM
Colonial Remnant ID - by Mao - 03-24-2010, 12:34 AM
Colonial Remnant ID - by Beagle23 - 03-24-2010, 12:42 AM
Colonial Remnant ID - by Pingu! - 03-24-2010, 04:40 PM
Colonial Remnant ID - by FooFighter - 03-24-2010, 04:45 PM
Colonial Remnant ID - by themasterelite - 03-24-2010, 05:17 PM
Colonial Remnant ID - by Bobthemanofsteel - 03-24-2010, 06:23 PM
Colonial Remnant ID - by swift - 03-24-2010, 07:52 PM
Colonial Remnant ID - by Sprolf - 03-24-2010, 07:54 PM
Colonial Remnant ID - by Bobthemanofsteel - 03-24-2010, 08:00 PM
Colonial Remnant ID - by Doom - 03-24-2010, 08:19 PM
Colonial Remnant ID - by Sprolf - 03-24-2010, 08:26 PM
Colonial Remnant ID - by Doom - 03-24-2010, 08:29 PM
Colonial Remnant ID - by Bobthemanofsteel - 03-24-2010, 08:31 PM
Colonial Remnant ID - by Doom - 03-24-2010, 08:42 PM
Colonial Remnant ID - by jimmy Patterson - 03-25-2010, 06:39 AM
Colonial Remnant ID - by Sprolf - 03-25-2010, 06:41 AM
Colonial Remnant ID - by n00bl3t - 03-25-2010, 06:54 AM
Colonial Remnant ID - by ... kur nubėgo? - 03-25-2010, 07:09 AM
Colonial Remnant ID - by swift - 03-25-2010, 09:02 AM
Colonial Remnant ID - by Bobthemanofsteel - 03-25-2010, 09:07 AM
Colonial Remnant ID - by swift - 03-25-2010, 09:16 AM
Colonial Remnant ID - by Bobthemanofsteel - 03-25-2010, 09:28 AM
Colonial Remnant ID - by jimmy Patterson - 03-25-2010, 10:12 AM
Colonial Remnant ID - by Kaze Dagon - 03-25-2010, 10:54 AM
Colonial Remnant ID - by Domjan - 03-25-2010, 11:11 AM
Colonial Remnant ID - by Kaze Dagon - 03-25-2010, 11:58 AM
Colonial Remnant ID - by Sebastian Wolfe - 03-25-2010, 12:27 PM
Colonial Remnant ID - by Geeky - 03-25-2010, 03:36 PM
Colonial Remnant ID - by Doom - 03-25-2010, 08:02 PM
Colonial Remnant ID - by CzeReptile - 03-25-2010, 08:06 PM
Colonial Remnant ID - by swift - 03-25-2010, 08:41 PM
Colonial Remnant ID - by Armageddon - 03-25-2010, 09:40 PM
Colonial Remnant ID - by Leo - 03-25-2010, 09:51 PM
Colonial Remnant ID - by Durandal - 03-25-2010, 10:02 PM
Colonial Remnant ID - by swift - 03-26-2010, 01:58 PM
Colonial Remnant ID - by Panzer - 03-26-2010, 10:24 PM

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