• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 318 319 320 321 322 … 547 Next »
Capital Ship Realism

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Thread Closed 
Capital Ship Realism
Offline n00bl3t
03-24-2010, 04:58 AM, (This post was last modified: 03-24-2010, 05:02 AM by n00bl3t.)
#43
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

' Wrote:The point isnt about the numerical percentage of how many cap ships there are, the point is about how many people have them - how easy it is to get them - and how easy it is to abuse them. I could care less about how many more fighters/bombers that could be considered more 'lol' than lolcaps. That is irrelevant to this discussion. Sure, it makes no sense that a couple of bombers can level a cap ship with relative ease. Hell I've taken out a liberty cruiser by myself, and no one was impressed.
The bottom line is... Capital ships are broken. Not broken as in uber, but broken as in ridiculously weaker than they should be.

Since you have only addressed the part about Cap ships getting a buff, and not the part about making it less available to... what shall I call them if not lolcaps because you seem to have taken a particular disliking to the word... roflcap-tors? fine. I digress. You either haven't read the suggestions in its entirety (something that is to be expected since the kneejerk no brigade seems to have showed up) or you wish to disregard the portions that invalidate one of your points.

Regardless, far more than your projected 1% of cap ship users are lolca- i mean roflcap-tors. Sure, one can say that a significant portion of capital ship users are responsible and good rp-ers, but it only takes one to ruin a good thing. Hell there's way more than one - just check the sanction board. It's way too common for some trader that doesn't even speak english to grind trade routes into oblivion, scrape up enough money to get... say... a liberty assault carrier - and wreck havoc. Usually this involves something like "PIRat U die Nao!" or something like that, but you get the picture. Keep in mind that this is an RP server... and cap ships are supposed to be oodles of RP served with a side of RP, drenched in a coating of RP sauce and garnished with a small clove of RP (since well... it's not for combat, as the nerfs have kindly reminded us, nor is it for trading, as their cargo space is clearly not suited for it, nor for is it for exploration, as they're slow and unwieldy - so what's left is that they're there to look at, fulfill a role in rp, and perhaps, if Freud was right, serve as a way for us to get back at our fathers for some reason or another - or to compensate for certain shortcomings, but that is a conversation best saved for the flood :/)

Perhaps you're going to ignore that wall of text - hell, it looks like a pain to read even for me- so I'll boil it down for you in points:

-Cap ships are ridiculously underpowered for combat - this was to discourage those that would not use it for RP.

-Perhaps it's a worthwhile venture to figure out a system that won't make them so hilariously underpowered?

-This thread is looking for a method of cap ship balance that is unlike the current method to nerf them into hilarious uselessness.

-It's an RP server and cap ships are meant for RP, perhaps we should add in features that expand on the gameplay surrounding capship rp?

-Maybe making capships harder to get and harder to maintain will ensure that those that actually do get cap ships are all good rp-ers?

-Adding in mechanics that make cap ships dependent on other ships in a tangible game depth expanding way (they already are dependent on other ships for escort since they're doomed against anything smaller than a gunboat) will force people to cooperate with one another rather than merely making it stupid to not cooperate with others (since people are more inclined to do stupid things than illegal things, though both tend to hold much in common).

Well that's about it. If you've got any suggestions on how to expand upon this, do share - if all you're going to spout is the tired argument of "lol no, it's not broken and ur only bashing cap ships cause it's the cool thing to do" then you're welcome to do so - though it's preferable if you did it elsewhere.

You talk about how easy it is to get capital ships and how easy it is to abuse them. Then, you go on saying that capital ships are weak and underpowered. You cannot "abuse" something weak and underpowered. (Similarly, you cannot have your cake, and eat it too.)

Your change of abusive naming, is irrelevant. The feeling behind the name, the ignorance and the whole way you look at how it is presented, is the same. So, eh.

I said it earlier. This is an RP server. It is an RP server because we RP to have fun. If we do not have fun, we do not play. Therefore, the lowest common denominator is fun, not RP. The limitations you propose, limit fun.

By making capital ships harder to get, you limit the fun. As it stands, some of the ships already require an SRP. Adding to that, abused capital ships can get FR5'd. Of course, this is ignoring the FR2 which allows you to order around independent capital ships anyway. Yet, you still want more controls?

There does not need to be more controls. There are enough already.

There is a reason why a BS goes down to 3-4 bombers. We simply cannot afford to have it take ten bombers to bring down a BS because that would mean eleven slots taken up by just one encounter on the server. (The only thing that needs a change in capital ships, is cruisers. They need more anti-fighter capability. Wait, no, they need anti-fighter capability before they can get more of it. However, I digress.)

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
Thread Closed 


Messages In This Thread
Capital Ship Realism - by EisenSeele - 03-23-2010, 12:18 AM
Capital Ship Realism - by Bobthemanofsteel - 03-23-2010, 12:23 AM
Capital Ship Realism - by Alex. - 03-23-2010, 12:34 AM
Capital Ship Realism - by EisenSeele - 03-23-2010, 12:34 AM
Capital Ship Realism - by Aaronny - 03-23-2010, 12:35 AM
Capital Ship Realism - by Sprolf - 03-23-2010, 12:36 AM
Capital Ship Realism - by EisenSeele - 03-23-2010, 12:39 AM
Capital Ship Realism - by Sprolf - 03-23-2010, 12:41 AM
Capital Ship Realism - by EisenSeele - 03-23-2010, 12:46 AM
Capital Ship Realism - by ... kur nubėgo? - 03-23-2010, 12:52 AM
Capital Ship Realism - by n00bl3t - 03-23-2010, 01:14 AM
Capital Ship Realism - by ... kur nubėgo? - 03-23-2010, 01:18 AM
Capital Ship Realism - by EisenSeele - 03-23-2010, 01:37 AM
Capital Ship Realism - by Blaze - 03-23-2010, 01:45 AM
Capital Ship Realism - by EisenSeele - 03-23-2010, 01:46 AM
Capital Ship Realism - by EisenSeele - 03-23-2010, 01:49 AM
Capital Ship Realism - by Blaze - 03-23-2010, 01:52 AM
Capital Ship Realism - by EisenSeele - 03-23-2010, 01:55 AM
Capital Ship Realism - by Linkus - 03-23-2010, 01:59 AM
Capital Ship Realism - by Blaze - 03-23-2010, 02:02 AM
Capital Ship Realism - by Waratah - 03-23-2010, 02:49 AM
Capital Ship Realism - by Eppy - 03-23-2010, 03:06 AM
Capital Ship Realism - by Sprolf - 03-23-2010, 03:10 AM
Capital Ship Realism - by Eppy - 03-23-2010, 03:30 AM
Capital Ship Realism - by Sprolf - 03-23-2010, 03:30 AM
Capital Ship Realism - by EisenSeele - 03-23-2010, 03:40 AM
Capital Ship Realism - by Sprolf - 03-23-2010, 03:42 AM
Capital Ship Realism - by Camtheman Of Freelancer4Ever - 03-23-2010, 03:50 AM
Capital Ship Realism - by Sprolf - 03-23-2010, 03:51 AM
Capital Ship Realism - by MarvinCZ - 03-23-2010, 04:00 AM
Capital Ship Realism - by EisenSeele - 03-23-2010, 04:26 AM
Capital Ship Realism - by n00bl3t - 03-23-2010, 05:28 AM
Capital Ship Realism - by EisenSeele - 03-23-2010, 06:36 AM
Capital Ship Realism - by Tenacity - 03-23-2010, 07:53 AM
Capital Ship Realism - by n00bl3t - 03-23-2010, 08:29 AM
Capital Ship Realism - by ... kur nubėgo? - 03-23-2010, 08:44 AM
Capital Ship Realism - by EisenSeele - 03-23-2010, 09:27 AM
Capital Ship Realism - by n00bl3t - 03-23-2010, 09:36 AM
Capital Ship Realism - by Linkus - 03-23-2010, 01:03 PM
Capital Ship Realism - by EisenSeele - 03-24-2010, 04:34 AM
Capital Ship Realism - by EisenSeele - 03-24-2010, 04:39 AM
Capital Ship Realism - by Linkus - 03-24-2010, 04:45 AM
Capital Ship Realism - by n00bl3t - 03-24-2010, 04:58 AM
Capital Ship Realism - by EisenSeele - 03-24-2010, 07:01 AM
Capital Ship Realism - by Hawkwings - 03-24-2010, 07:26 AM
Capital Ship Realism - by Sprolf - 03-24-2010, 07:29 AM
Capital Ship Realism - by stardust47 - 03-24-2010, 07:50 AM
Capital Ship Realism - by EisenSeele - 03-24-2010, 07:51 AM
Capital Ship Realism - by EisenSeele - 03-24-2010, 07:56 AM
Capital Ship Realism - by Hawkwings - 03-24-2010, 08:37 AM
Capital Ship Realism - by EisenSeele - 03-24-2010, 08:43 AM
Capital Ship Realism - by Hawkwings - 03-24-2010, 08:58 AM
Capital Ship Realism - by EisenSeele - 03-24-2010, 09:01 AM
Capital Ship Realism - by n00bl3t - 03-24-2010, 09:04 AM
Capital Ship Realism - by Hawkwings - 03-24-2010, 09:05 AM
Capital Ship Realism - by n00bl3t - 03-24-2010, 09:13 AM
Capital Ship Realism - by Chase - 03-24-2010, 09:18 AM
Capital Ship Realism - by EisenSeele - 03-24-2010, 09:33 AM
Capital Ship Realism - by n00bl3t - 03-24-2010, 09:41 AM
Capital Ship Realism - by EisenSeele - 03-24-2010, 09:50 AM
Capital Ship Realism - by EisenSeele - 03-24-2010, 10:04 AM
Capital Ship Realism - by n00bl3t - 03-24-2010, 10:18 AM
Capital Ship Realism - by EisenSeele - 03-24-2010, 10:31 AM
Capital Ship Realism - by Curios - 03-24-2010, 10:50 AM
Capital Ship Realism - by EisenSeele - 03-24-2010, 10:59 AM
Capital Ship Realism - by n00bl3t - 03-24-2010, 11:07 AM
Capital Ship Realism - by Lunaphase - 03-24-2010, 06:57 PM
Capital Ship Realism - by Hawkwings - 03-24-2010, 09:44 PM
Capital Ship Realism - by n00bl3t - 03-25-2010, 12:20 AM
Capital Ship Realism - by Jarek_70 - 04-05-2010, 12:00 PM
Capital Ship Realism - by Jinx - 04-05-2010, 12:44 PM
Capital Ship Realism - by tansytansey - 04-05-2010, 01:06 PM
Capital Ship Realism - by n00bl3t - 04-05-2010, 01:17 PM
Capital Ship Realism - by Jinx - 04-05-2010, 01:25 PM
Capital Ship Realism - by Mr.Fabulous - 04-05-2010, 01:33 PM
Capital Ship Realism - by tansytansey - 04-05-2010, 02:11 PM
Capital Ship Realism - by n00bl3t - 04-05-2010, 02:19 PM
Capital Ship Realism - by Linkus - 04-05-2010, 05:25 PM
Capital Ship Realism - by Blaze - 04-05-2010, 05:34 PM
Capital Ship Realism - by Aaronny - 04-05-2010, 05:50 PM
Capital Ship Realism - by DarthBindo - 04-06-2010, 02:40 AM
Capital Ship Realism - by atlantis2112 - 04-06-2010, 03:19 AM
Capital Ship Realism - by DarthBindo - 04-06-2010, 03:23 AM
Capital Ship Realism - by n00bl3t - 04-06-2010, 06:22 AM
Capital Ship Realism - by Bear - 04-06-2010, 06:31 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode