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Capital Armor Idea,

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Capital Armor Idea,
Offline aerelm
07-13-2010, 05:32 PM,
#18
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Posts: 5,265
Threads: 522
Joined: Oct 2009

Why should we add even more rules for what is already doing just fine? Or, to put it simple: Why Fix what is not broken?

Also, Some ships get a re-balanced Cargo hold so they can't use any Armors Larger than Mark. X (Check Bottlenose for example, It can only mount up to Cap4, only because it would be seriously overpowered with a Cap8) And As far as I know, there is no way to limit and/or separate Armor Classes for different Ships. Introduce a Way to make it possible, and the Balance Team will most probably like your idea... But again, Why fix what is not broken?
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Messages In This Thread
Capital Armor Idea, - by Aes_Sidhe - 07-13-2010, 03:38 PM
Capital Armor Idea, - by Rapur - 07-13-2010, 03:47 PM
Capital Armor Idea, - by hypermauler - 07-13-2010, 03:47 PM
Capital Armor Idea, - by Etaphreven - 07-13-2010, 03:47 PM
Capital Armor Idea, - by Rommie - 07-13-2010, 03:53 PM
Capital Armor Idea, - by Aes_Sidhe - 07-13-2010, 03:53 PM
Capital Armor Idea, - by Aes_Sidhe - 07-13-2010, 03:59 PM
Capital Armor Idea, - by Lucas_Fernandez - 07-13-2010, 04:03 PM
Capital Armor Idea, - by Rapur - 07-13-2010, 04:06 PM
Capital Armor Idea, - by Aes_Sidhe - 07-13-2010, 04:08 PM
Capital Armor Idea, - by Elven - 07-13-2010, 04:10 PM
Capital Armor Idea, - by Aes_Sidhe - 07-13-2010, 04:11 PM
Capital Armor Idea, - by Aes_Sidhe - 07-13-2010, 04:29 PM
Capital Armor Idea, - by Rapur - 07-13-2010, 04:29 PM
Capital Armor Idea, - by Aes_Sidhe - 07-13-2010, 04:30 PM
Capital Armor Idea, - by Rapur - 07-13-2010, 04:40 PM
Capital Armor Idea, - by Aes_Sidhe - 07-13-2010, 04:54 PM
Capital Armor Idea, - by aerelm - 07-13-2010, 05:32 PM
Capital Armor Idea, - by Coin - 07-13-2010, 05:35 PM
Capital Armor Idea, - by sovereign - 07-13-2010, 06:25 PM

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