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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Scanner range

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Scanner range
Offline Blaze
03-30-2010, 01:39 AM,
#12
Member
Posts: 1,482
Threads: 63
Joined: May 2009

' Wrote:Actually, I have a better idea. What if the ship you have adjusts scanner range. So a lane hacker spy glass would have scanner range x 2 and a corvo cruiser would have scanner range x 1.5, or something like that...

This is better than increasing the Range of the BS License

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Messages In This Thread
Scanner range - by Ice-H - 03-29-2010, 10:47 AM
Scanner range - by Not Espi - 03-29-2010, 10:57 AM
Scanner range - by Ice-H - 03-29-2010, 11:00 AM
Scanner range - by Not Espi - 03-29-2010, 11:03 AM
Scanner range - by tazuras - 03-29-2010, 05:51 PM
Scanner range - by Ice-H - 03-29-2010, 09:16 PM
Scanner range - by Varok - 03-29-2010, 09:20 PM
Scanner range - by tazuras - 03-29-2010, 10:44 PM
Scanner range - by Alex. - 03-29-2010, 10:52 PM
Scanner range - by Capt. Henry Morgan - 03-29-2010, 10:59 PM
Scanner range - by tazuras - 03-29-2010, 11:19 PM
Scanner range - by Blaze - 03-30-2010, 01:39 AM
Scanner range - by Zukeenee - 03-30-2010, 04:45 AM
Scanner range - by Gaz83 - 03-30-2010, 01:04 PM
Scanner range - by atlantis2112 - 03-30-2010, 01:15 PM
Scanner range - by Innocentius - 03-30-2010, 01:15 PM
Scanner range - by Prysin - 03-30-2010, 01:25 PM
Scanner range - by Blaze - 03-30-2010, 01:46 PM
Scanner range - by Innocentius - 03-30-2010, 05:22 PM
Scanner range - by tazuras - 03-30-2010, 05:57 PM

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