' Wrote:many a players joined in at that time, QCP, smokeones, many others - and no one really cared much for the sufficient background at that time. - so i am highly suspicious about the justification of providing sufficient background...
players are too much themselves than the role they ought to play. - almost no player truely is objective.
First of all, on the Smokeone side of the matter, it has been totally revamped. We are only based in Rheinland now and we don't give two cents about the Zoners unless you come into our turf. Besides, the reason the Smokeone used to attack the Zoners is because they felt that they were aiding the Corsairs which are one of the larger threats against the Red Hessians (our main suppliers). It had alot of sufficient RP behind it, but because of the massive amount of Q_Q from the Zoner side - we, or specifically I, couldn't be bothered to advance on it. A mistake I won't do again, if whining should arise once more.
Secondly, the statement about being "truly objective" goes both-ways here. Just remember that.
My problem has always been this:
If a group is created with the purpose of being "Anti" something, such as Anti-Outcasts or Anti-Liberty Navy. Usually the feedback response is: "Sure, bring it on, I welcome the challenge." (Reference: The Outcast Strays or 522nd.)
Buuuuuuut. The minute a group is proposed or attempted to be established that is against Zoners, then all of a sudden it's against Role-Play lore, logic, hard-coded bla-di-da. Etc.
If someone wants to make a group against Zoners, then they should be allowed, I can't find a server rule which states that groups which are aimed to hurt the Zoner economy/military/whatever is not allowed. So don't come and tell me what I'm and what I'm not allowed to do in this matter.