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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Zero G Construction

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Zero G Construction
Offline Panzer
06-09-2007, 12:49 AM,
#24
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

Y.E.S

That's exactly what I wanted to get implemented a long while ago. Systems never touched by human hand, naturally-occuring stuf only. Asteroids, planets, nebulas and All the stuff mother nature could have put in there.

A clean page, destined for further development.

As for artifacts, the matter could go interesting.

Research stations. A very specific type of station, separate from the ones listed above. Would naturally cost much more to build. Such a station could work on a few fields. Xenoarcheology, equipment technology, ships, science and a few others, with which Ican't come up with just yet...

This sort of station, depending on the field it's crew would be loking into would buy different goods. Xenoarcheologists will need artifacs, technicians will need alloys, optronics, superconductors and construction machinery. Ship research teams will need quite the same, but with engine components, H-fuel and MOX. Scientists will gladly accept alien organisms, raw materials, optronics, and yes, cardamine and synthetic marijuana. The antidote needs to be made somehow ;)

The results of this reseach (naturally paid for) will be quite various. Xenoarcheologists for example will have trememndeous infulence on infoards, rumors and news, enriching the RP significantly. They might also discover some new weapon, some reverse-engineered alien prototypes, some very rare (and expensive) thruster... A new type of scanner with a little alien goodie inside...

These bases would also be subject to upgrade, each one would increase the demand on goods and speed the "research" up

I liked the idea of making clan-made equipment. heh, you can bet we would modify the zoner furies to sound like the KEWs mounted on vipers. matter of sound change. the IMG nosferatu 30mm autocannon ;) Universal gun, using little energy, giving a very nice projectile speed and refire rate. At the cost of firepower. A bit. Could be a level 10 weapon as the vampire IV is the IMG's lv 9.

However in order for this equipment research to work, every project will have to be discussed with the admins. The new gun/shield can't go too uber. Same thing applies to missles/ torpedoes.



[Image: Vxqj04i.gif]
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Messages In This Thread
Zero G Construction - by Jack Archer - 06-07-2007, 08:52 PM
Zero G Construction - by Dab - 06-07-2007, 10:58 PM
Zero G Construction - by Panzer - 06-07-2007, 11:12 PM
Zero G Construction - by Eppy - 06-07-2007, 11:16 PM
Zero G Construction - by Yngen - 06-07-2007, 11:46 PM
Zero G Construction - by Eppy - 06-07-2007, 11:50 PM
Zero G Construction - by Vaporlinx - 06-07-2007, 11:59 PM
Zero G Construction - by Dab - 06-08-2007, 02:04 AM
Zero G Construction - by Vaporlinx - 06-08-2007, 05:45 AM
Zero G Construction - by Qunitinius~Verginix - 06-08-2007, 06:15 AM
Zero G Construction - by Hylden - 06-08-2007, 06:45 AM
Zero G Construction - by Panzer - 06-08-2007, 10:58 AM
Zero G Construction - by McNeo - 06-08-2007, 11:20 AM
Zero G Construction - by Panzer - 06-08-2007, 12:37 PM
Zero G Construction - by Mr_3ppozz - 06-08-2007, 02:54 PM
Zero G Construction - by Panzer - 06-08-2007, 03:36 PM
Zero G Construction - by Dab - 06-08-2007, 08:16 PM
Zero G Construction - by Panzer - 06-08-2007, 09:27 PM
Zero G Construction - by Othman - 06-08-2007, 09:56 PM
Zero G Construction - by Dab - 06-08-2007, 09:58 PM
Zero G Construction - by Othman - 06-08-2007, 10:08 PM
Zero G Construction - by Panzer - 06-08-2007, 10:45 PM
Zero G Construction - by Dab - 06-08-2007, 11:24 PM
Zero G Construction - by Panzer - 06-09-2007, 12:49 AM
Zero G Construction - by Dab - 06-09-2007, 02:13 AM
Zero G Construction - by Panzer - 06-14-2007, 01:01 PM
Zero G Construction - by rhn31983 - 06-27-2007, 06:20 AM
Zero G Construction - by Dab - 06-27-2007, 06:12 PM
Zero G Construction - by Panzer - 06-27-2007, 07:55 PM

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