• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 517 518 519 520 521 … 547 Next »
Clan Specified Weapons

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Clan Specified Weapons
Offline Panzer
06-09-2007, 04:15 PM,
#5
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

I like that. I like that a lot, the research stations I've mentioned in the other thread would be responsible for these weapon designs.

Later when the research is done - the gun is balanced, slightly better than the previous models, having the desired graphic appearance, sound and shot model, it's ready for production - gets put on the faction's guard base. The condition, requied to buy one (usualy 0.3mil, just a suggestion) is full green rep with the guard or at least just about enough that noone just after a bribe could get the gun.

The guns could not only have various stats, but different looks. On another mod I've seen guns, soounding like guns and using the fury shot model. Combined with some good speed (was 1200 there here it could be 900-1000) and refire rate (was about 15 there, here the good stuff is 8.33) it gives outstandig visual and sonic effects, you just wanna keep shooting.

[Image: Vxqj04i.gif]
Reply  


Messages In This Thread
Clan Specified Weapons - by Othman - 06-09-2007, 02:59 PM
Clan Specified Weapons - by I_m_rdy - 06-09-2007, 03:59 PM
Clan Specified Weapons - by Nightfall - 06-09-2007, 04:07 PM
Clan Specified Weapons - by I_m_rdy - 06-09-2007, 04:15 PM
Clan Specified Weapons - by Panzer - 06-09-2007, 04:15 PM
Clan Specified Weapons - by Dab - 06-09-2007, 08:01 PM
Clan Specified Weapons - by BestFlyerHere - 06-09-2007, 08:52 PM
Clan Specified Weapons - by Ascendancy - 06-09-2007, 08:58 PM
Clan Specified Weapons - by heathensoul - 06-09-2007, 09:04 PM
Clan Specified Weapons - by Craines - 06-09-2007, 09:05 PM
Clan Specified Weapons - by Kane - 06-09-2007, 09:11 PM
Clan Specified Weapons - by BestFlyerHere - 06-09-2007, 09:16 PM
Clan Specified Weapons - by heathensoul - 06-09-2007, 09:18 PM
Clan Specified Weapons - by Craines - 06-09-2007, 09:22 PM
Clan Specified Weapons - by Qunitinius~Verginix - 06-09-2007, 09:22 PM
Clan Specified Weapons - by heathensoul - 06-09-2007, 09:36 PM
Clan Specified Weapons - by Dab - 06-09-2007, 09:39 PM
Clan Specified Weapons - by Panzer - 06-09-2007, 11:13 PM
Clan Specified Weapons - by Qunitinius~Verginix - 06-09-2007, 11:21 PM
Clan Specified Weapons - by Fellow Hoodlum - 06-09-2007, 11:29 PM
Clan Specified Weapons - by Malaclypse 666 - 06-09-2007, 11:49 PM
Clan Specified Weapons - by Panzer - 06-10-2007, 12:27 AM
Clan Specified Weapons - by Ascendancy - 06-11-2007, 07:09 PM
Clan Specified Weapons - by Othman - 06-12-2007, 02:07 PM
Clan Specified Weapons - by Dab - 06-12-2007, 07:57 PM
Clan Specified Weapons - by Othman - 06-15-2007, 11:13 AM
Clan Specified Weapons - by Dab - 06-15-2007, 06:20 PM
Clan Specified Weapons - by Eppy - 06-15-2007, 06:49 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode