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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Couple of questions...

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Couple of questions...
Offline Yngen
06-10-2007, 12:40 AM, (This post was last modified: 06-10-2007, 03:02 AM by Yngen.)
#19
Member
Posts: 637
Threads: 41
Joined: Oct 2006

Alright Krenshaw and Fwolf,

you are right.

This game is scewed towards the lawful factions.

That is obvious.

Do other people doubt this? Who?

Look at the ships available to the lawful factions against the unlawfuls. Look at the amount of space the lawful factions occupy versus the unlawfuls (so unfair!) Lawful factions have their own sub factions-whole corporations that are allied to them...who do the unlawfuls have?

This game revolves around 6 houses. Every one of those houses has their own set of laws. The legality of any action may change as you pass from one house to the next (even though you note a strong similarity between the lawful house player faction behaviors, if any of these factions chose to do something drastic, it would apply to their own space alone.) In order for an action to be judged as legal or illegal you must first apply the paradigm of the house in which the action occurs. An illegal action can end up being as simple as wearing the ID of an enemy faction, or as complicated as espionage.

Confine a player faction to the actions displayed by their NPC counterparts and you castrate those players from excersizing their God(s)(ess) given talent for improvisation and variation. Give too much liberty (pun unintended) to those players and you have anarchy.

The unlawful roles that are offered in the Discovery community are purposely limited in both equipment and action because they are in general afforded greater liberties in whom they are allowed to assault. There is greater freedom of action with an unlawful characters. These liberties that are inherent in an unlawful character's are balanced here at Discovery with a set of rules that Fwolf finds too limiting.

Unlawful players have to be better. They have to be smarter, better pilots, more creative and have a greater grasp of the Sirius culture as a whole than any other player in order to be effective. They have to fly weaker ships, and strike their enemies where they are weakest... This is a fact of Freelancer, it is a fact of Discovery and any attempt to artificially change this will end up ruining the server on the basic premise it operates by.

On the whole Krenshaw I applaud your probing questions. Its not typical around here for a newer player to start out as an unlawful. Since the game on which this mod is based is scewed so heavily towards the lawful, it is difficult to start as an unlawful. And perhaps your situation throws into relief a tendancy of this community to award the top unlawful slots to only the most seasoned Disco veteran. I caution you to experience all aspects of the mod before passing judgement on our rules. When things 'work out' on this server/forum, it's like dynamite, give it time.

And by the way,

Welcome to Disco.

-Yngen

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Messages In This Thread
Couple of questions... - by Krenshaw - 06-09-2007, 07:23 AM
Couple of questions... - by Craines - 06-09-2007, 07:27 AM
Couple of questions... - by Razr - 06-09-2007, 09:53 AM
Couple of questions... - by Krenshaw - 06-09-2007, 03:18 PM
Couple of questions... - by McNeo - 06-09-2007, 04:21 PM
Couple of questions... - by Craines - 06-09-2007, 05:48 PM
Couple of questions... - by fwolf - 06-09-2007, 07:37 PM
Couple of questions... - by Craines - 06-09-2007, 08:18 PM
Couple of questions... - by Kira1997 - 06-09-2007, 09:26 PM
Couple of questions... - by Craines - 06-09-2007, 09:28 PM
Couple of questions... - by heathensoul - 06-09-2007, 09:34 PM
Couple of questions... - by fwolf - 06-09-2007, 10:04 PM
Couple of questions... - by Fellow Hoodlum - 06-09-2007, 11:20 PM
Couple of questions... - by Krenshaw - 06-09-2007, 11:47 PM
Couple of questions... - by Kira1997 - 06-09-2007, 11:49 PM
Couple of questions... - by Craines - 06-10-2007, 12:10 AM
Couple of questions... - by Kira1997 - 06-10-2007, 12:26 AM
Couple of questions... - by Doom - 06-10-2007, 12:34 AM
Couple of questions... - by Yngen - 06-10-2007, 12:40 AM
Couple of questions... - by Spacewolf - 06-10-2007, 12:44 AM
Couple of questions... - by Doom - 06-10-2007, 01:04 AM
Couple of questions... - by fwolf - 06-10-2007, 01:19 AM
Couple of questions... - by Kira1997 - 06-10-2007, 02:07 AM
Couple of questions... - by Krenshaw - 06-10-2007, 03:39 AM
Couple of questions... - by Doom - 06-10-2007, 09:40 AM
Couple of questions... - by Prontera4D - 06-11-2007, 02:28 AM
Couple of questions... - by Krenshaw - 06-16-2007, 09:34 AM
Couple of questions... - by AdmSirRed - 06-19-2007, 07:33 AM
Couple of questions... - by Zepphos - 06-19-2007, 08:01 AM
Couple of questions... - by Doom - 06-19-2007, 08:06 AM
Couple of questions... - by heathensoul - 06-19-2007, 11:25 AM
Couple of questions... - by Mr_3ppozz - 06-19-2007, 12:28 PM
Couple of questions... - by Zepphos - 06-19-2007, 01:00 PM
Couple of questions... - by Prontera4D - 06-27-2007, 08:10 PM
Couple of questions... - by Krenshaw - 06-27-2007, 09:07 PM

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