Paranoid and/or you simply don't get it. Funny that is, considering your past remarks. Ah well, it's irrelevant and doubtful to make any difference. I'm not mocking, just making a little fun of the old times (have they ever passed though? sometimes I doubt that). Sadly in your case it works one direction only. Oh well.
Frankly I don't know about that "endless resources" thing. Assuming they are so it would make nomad resources twice or thrice endless to be able to fight back? I sense logical problem here. So I suspect it is not meant to be taken literally in the first place. I'd assume they do have plenty resources backing them up but certainly not infinite. My opinion is that they have a better chance at taking anything that Order made based on nomad tech, rather than trying to dabble into arcane and alien arts themselves - that's something only very few in Order itself have understanding of, but still more than most of all at least, save for nomads themselves and close associates of theirs of course. BHG is more of a gun work and quite fits the big guns approach they take, but they fought other humans, not aliens, unlike the Order, that makes up big difference in my opinion. But all that is just my opinion. Other than what nomads do, and by proxy who knows what and how much about them, the rest is up to their own factions. Anyway, I don't think that matters much right now. There are experiments to be done...:)
EDIT: Looks like I've found some of my old works on missions. Seems only two types will be available: destroy all hostile ships and destroy base. All other mission types make no sense anyway. Base one is more interesting - it can have custom composite bases and things like that, although there are several nasty quirks that need to be dealt with first.