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Using Source SDK for modeling?

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Using Source SDK for modeling?
Offline NerdRage
04-07-2010, 11:39 AM, (This post was last modified: 04-07-2010, 12:19 PM by NerdRage.)
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Source SDK (software developer's kit) containts a nifty tool called "hammer"

this tool was used to make almost every map for every source engine game there is.

it's a brush-based geometry tool that it simple to work with and easy to master, and gives great results iwth a little effort.

it also contains a cool little tool called the "propper" it converts brushwork into a model file, that can be used as a physics prop or a static prop. this program also automaticly generates a physics mesh.

I have quite some experiance with this tool, it's not very good for curves (like a chassis of a ship, but it with effort you could make it, angular ships like the waran on the other hand would be a cinch) but for things like stations it would be ideal.

There is a problem, however, I'm not quite sure what model format Freelancer uses, but upon running the program it makes a .DX80, a .DX90, a .MDL, a .PHY, a .sw and a .VVD file.

in 15 minutes, using extremely mismatched textures from half-life 2, i made this:

[Image: stationr.png]

So, do you think it is possible to convert any of these files formats into a FL-friendly one? would this be of any use at all?

EDIT: because we all love detail

[Image: stationz.png]

[Image: bert.jpg]
[Image: siggyj.gif]
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Messages In This Thread
Using Source SDK for modeling? - by NerdRage - 04-07-2010, 11:39 AM
Using Source SDK for modeling? - by Varok - 04-07-2010, 12:19 PM
Using Source SDK for modeling? - by Turkish - 04-07-2010, 12:29 PM
Using Source SDK for modeling? - by NerdRage - 04-07-2010, 01:13 PM
Using Source SDK for modeling? - by Bass_masta992 - 04-07-2010, 11:32 PM
Using Source SDK for modeling? - by Mounteblanc - 04-07-2010, 11:37 PM
Using Source SDK for modeling? - by Turkish - 04-08-2010, 02:06 AM
Using Source SDK for modeling? - by teschy - 04-08-2010, 02:26 AM
Using Source SDK for modeling? - by NerdRage - 04-08-2010, 03:06 AM
Using Source SDK for modeling? - by Mounteblanc - 04-08-2010, 04:23 AM

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