' Wrote:Guard IDs aren't likely to be taken away anytime soon, but hopefully some things will change regarding Guard systems and their regulations.
Lord knows I've tried so many times to have Guard IDs removed =/
Originally the Xeno Guard system was just going to have an ENORMOUS wang built into it. On order with the dyson sphere. But it took up too much file space so we decided with a combination of Londonderry, Vespucci, the CR, GC and Hessian Guard systems.
It has 18 colonized planets, each with a population of billions, of which most are defected upper echelon Navy personel kept forever immortal by the version of cardamine we grow which isn't addictive and lets you fly.
Our shipyards, of which we have 192, produced 18 battleships a second which are eco friendly and made out of a crystal matrix which is impervious to Sirian weapons.
Also we've a fleet of mind controlled nomads which we ride like dolphins.
We also have an awesome Hockey team.
Sadly the jumphole is so small we can only exit the system with our crumby fighters =/