• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 508 509 510 511 512 … 547 Next »
Thoughts on battleships

Server Time (24h)

Players Online

Active Events - Scoreboard
Core Dominance - 0 / 10,000
Humanity's Defiance - 0 / 10,000
Nomad Ascendancy - 0 / 10,000
Order Mastery - 0 / 10,000

Latest activity

Thoughts on battleships
Offline Jinx
10-03-2007, 08:12 AM,
#63
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

npc turrets - that would be awesome, and not only for battleships !

think of all those small little fighters with useless back firering turrets - those are hardly ever used for any real purpose much. if they were npc controlled, even if it was a poor npc, it would simply rock.

i liked those ... i think its the wolfhound, those bigger rogue fighters which have a small turret in its back. the npc ones make good use of it. the wolfhound can t really fly as quickly as a patriot - but a patriot chasing it on its six will still take damage from the little turret, - not much, but sometimes enough to break off from chasing.

if now battleship turrets had a smaller angle of attack, but each turret that was NOT able to fire at the curser target would fire freely at any other hostile target, that would make battleships much nicer. ( and not much more powerful at all, cause they would not bring their full power to one target - like 100k damage to one point )

if it was possible, there could even be different AIs maybe - like low AI turrets that can just hit - well, other cap ships or transporters, up to highest AI turrets that "might" even track light fighters circling around. ( but would then have to balance the turrets spin speed, so it won t get "immune" to smalll craft attacks )

anyway - i still think that a single bomber, fighter, whatever - that attacks a battleship simply deserves to die, no matter how reality says that a single fighter can take out an entire city. the game penelizes cap ships vs. fighters anyway. there is the crappy phyiscs - and it allways takes at least 2 salvos ( not even hits, but full salvos ) to take down a fighter. even if you hit all weapons - it usually just takes down the fighters shield. if it regens only a little shield power back, its again immune to the weapons, no matter how many of them hit.

to balance it out, i d like to see more distiction between : anti cap ship weapons, and anti fighter weapons.

there were concerns about missiles, but in my opinion, they are one of the very few VERY well balanced weapons. they are anti fighter weapons, and useless vs. other cap ships.

i d like a battleship captain to decide what is his greatest thread, a fighter/bomber? - then he would equip more anti fighter weapons, leaving his ship vulnerable to other capital ships. Or does he fear other capital ships more - then he would equip more heavy - but damn slow weapons.

so far - we have too many good allround weapons. most beam weapon turrest are just too good vs. fighers and other cap ships. ( and i think a battleship should have a greater choice in anti capship weapons - and rather only very few anti fighter weapons, cause in the end, i m allways amused how cruiser captains go to quite an efford to chase a single fighter )

my wish is:
- leave missiles as they are, maybe completely replace them with fighter versions of missiles that do a maximum of like 500-1200 damage, no ammo ( on cap ships ), lower enegy usage, and maybe 0.5 refire so that the missiels provide GOOD cover from fighters when the space around the ship is spammed with them - but a single gunboat could easily withstand that fire, cause in the end, its just small missiles.

- convert flak cannons into allmost instant beam weapons, slow refire rate maybe 0.5 but at a good damage, maybe 3000, medium energy usage. whatever, limit the range to like 500, so they are really only useful when a fighter starts to circle the battleship.

- make cap ship missiles, VERY slow projectiles that might even be shot down ( easier ) by a fighter escort, but that really do a lot of damage to other cap ships. i d like to see an awesome tracking on those "torpedos" allmost granting a hit at a very long range, but a speed of only 30 or so. ( and the size of a kadesh light fighter or something ) refire rate LOW, like 0.2 and high energy useage.

beam weapons, rather cap ship only - i d just slow down the turret spin speed on most. so they can t easily track fighters.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  


Messages In This Thread
Thoughts on battleships - by Drake - 09-20-2007, 06:05 PM
Thoughts on battleships - by GlyphStorm - 09-20-2007, 06:15 PM
Thoughts on battleships - by bluntpencil2001 - 09-20-2007, 06:19 PM
Thoughts on battleships - by Monk - 09-20-2007, 06:27 PM
Thoughts on battleships - by bluntpencil2001 - 09-20-2007, 06:27 PM
Thoughts on battleships - by Quigs - 09-20-2007, 06:33 PM
Thoughts on battleships - by Mr_3ppozz - 09-20-2007, 06:56 PM
Thoughts on battleships - by Drake - 09-20-2007, 07:00 PM
Thoughts on battleships - by bluntpencil2001 - 09-20-2007, 07:03 PM
Thoughts on battleships - by Mr_3ppozz - 09-20-2007, 07:14 PM
Thoughts on battleships - by Drake - 09-20-2007, 07:14 PM
Thoughts on battleships - by DarkOddity - 09-20-2007, 07:14 PM
Thoughts on battleships - by Monk - 09-20-2007, 07:16 PM
Thoughts on battleships - by Doom - 09-20-2007, 07:50 PM
Thoughts on battleships - by pipsqueak - 09-20-2007, 07:55 PM
Thoughts on battleships - by Eppy - 09-20-2007, 08:03 PM
Thoughts on battleships - by McNeo - 09-20-2007, 08:03 PM
Thoughts on battleships - by Eppy - 09-20-2007, 08:06 PM
Thoughts on battleships - by P*Funk - 09-20-2007, 08:16 PM
Thoughts on battleships - by DarkOddity - 09-20-2007, 08:52 PM
Thoughts on battleships - by McNeo - 09-20-2007, 09:01 PM
Thoughts on battleships - by Dopamino - 09-20-2007, 09:06 PM
Thoughts on battleships - by DarkOddity - 09-20-2007, 09:06 PM
Thoughts on battleships - by McNeo - 09-20-2007, 09:18 PM
Thoughts on battleships - by DarkOddity - 09-20-2007, 09:29 PM
Thoughts on battleships - by Drake - 09-20-2007, 09:55 PM
Thoughts on battleships - by alance - 09-20-2007, 10:06 PM
Thoughts on battleships - by Snip3rNife - 09-21-2007, 09:15 AM
Thoughts on battleships - by Korrd - 09-21-2007, 02:40 PM
Thoughts on battleships - by DarkOddity - 09-21-2007, 02:47 PM
Thoughts on battleships - by GlyphStorm - 09-21-2007, 03:10 PM
Thoughts on battleships - by Igiss - 09-21-2007, 05:19 PM
Thoughts on battleships - by Othman - 09-23-2007, 12:50 PM
Thoughts on battleships - by pipsqueak - 09-24-2007, 03:22 PM
Thoughts on battleships - by alance - 09-24-2007, 08:19 PM
Thoughts on battleships - by Nightstalker - 09-26-2007, 01:29 AM
Thoughts on battleships - by bluntpencil2001 - 09-26-2007, 02:34 AM
Thoughts on battleships - by Razr - 09-26-2007, 02:40 AM
Thoughts on battleships - by bluntpencil2001 - 09-26-2007, 02:44 AM
Thoughts on battleships - by Razr - 09-26-2007, 02:46 AM
Thoughts on battleships - by ghostcat - 09-26-2007, 02:50 AM
Thoughts on battleships - by bluntpencil2001 - 09-26-2007, 02:51 AM
Thoughts on battleships - by alance - 09-26-2007, 03:30 AM
Thoughts on battleships - by bluntpencil2001 - 09-26-2007, 03:41 AM
Thoughts on battleships - by Quigs - 09-26-2007, 04:21 AM
Thoughts on battleships - by pipsqueak - 09-26-2007, 06:09 AM
Thoughts on battleships - by Razr - 09-26-2007, 07:26 AM
Thoughts on battleships - by Drake - 09-26-2007, 07:35 AM
Thoughts on battleships - by mohr - 09-26-2007, 08:45 AM
Thoughts on battleships - by pipsqueak - 09-26-2007, 01:41 PM
Thoughts on battleships - by alance - 09-26-2007, 06:24 PM
Thoughts on battleships - by pipsqueak - 10-01-2007, 05:07 PM
Thoughts on battleships - by Snip3rNife - 10-02-2007, 10:33 AM
Thoughts on battleships - by DarkOddity - 10-02-2007, 03:56 PM
Thoughts on battleships - by Treewyrm - 10-02-2007, 04:23 PM
Thoughts on battleships - by Drake - 10-02-2007, 04:49 PM
Thoughts on battleships - by DarkOddity - 10-02-2007, 06:47 PM
Thoughts on battleships - by alance - 10-02-2007, 07:36 PM
Thoughts on battleships - by DarkOddity - 10-02-2007, 08:08 PM
Thoughts on battleships - by Unit-sk855 - 10-03-2007, 01:17 AM
Thoughts on battleships - by Shagohad - 10-03-2007, 05:18 AM
Thoughts on battleships - by Qunitinius~Verginix - 10-03-2007, 06:35 AM
Thoughts on battleships - by Jinx - 10-03-2007, 08:12 AM
Thoughts on battleships - by Treewyrm - 10-03-2007, 12:32 PM
Thoughts on battleships - by GlyphStorm - 10-03-2007, 12:39 PM
Thoughts on battleships - by pipsqueak - 10-03-2007, 01:29 PM
Thoughts on battleships - by alance - 10-03-2007, 03:20 PM
Thoughts on battleships - by Tortured_Soul - 10-03-2007, 04:00 PM
Thoughts on battleships - by Treewyrm - 10-03-2007, 04:09 PM
Thoughts on battleships - by Tortured_Soul - 10-03-2007, 04:19 PM
Thoughts on battleships - by Jinx - 10-05-2007, 11:09 AM
Thoughts on battleships - by alance - 10-05-2007, 03:01 PM
Thoughts on battleships - by Unseelie - 10-05-2007, 03:08 PM
Thoughts on battleships - by Jinx - 10-05-2007, 03:11 PM
Thoughts on battleships - by pipsqueak - 10-05-2007, 04:57 PM
Thoughts on battleships - by DarkOddity - 10-05-2007, 05:57 PM
Thoughts on battleships - by Jinx - 10-05-2007, 06:18 PM
Thoughts on battleships - by DarkOddity - 10-05-2007, 06:27 PM
Thoughts on battleships - by Jinx - 10-05-2007, 06:47 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode