• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Role-Playing Stories and Biographies
« Previous 1 … 419 420 421 422 423 … 679 Next »
ProjectX's history

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

ProjectX's history
Offline lw'nafh
04-24-2010, 02:07 AM,
#8
Member
Posts: 2,648
Threads: 115
Joined: Dec 2006

[Username: ReLIC[--
[Password: <Overwritten>[--
[Finding Report[--
[Access File Block seven-through-twelve[--
[Subject: Medical data Extension on Project X[--
[Open[--


It has been approximately seven hundred and fourty years since the Commander was born, at least, this is what I estimate. The Commander has shown absolutely no ageing, this could be due to the original shot of nanites after he was fused with myself, or more appropriately said, when I was fused with the Commander.

However, these eventually wore down, so the Commander had tasked me with reprogramming a set of medical nanites and developing a catalyst compound to make them work at a faster rate, effectively increasing the Commander's regeneration rate by two-hundred and forty-five percent.

Commander also had his left arm replaced, and hydraulics surgically implanted to work cooperatively with the rest of his body, to balance the mechanical replacement with the rest of Commander's body. Sadly, as this was a mark seven prototype, there is a constant need to replace the coolant rod that is now a secondary part of the chemical injection device Commander chose to attach to his back.

To continue, Commander had his eyes removed and replaced during the fusing process, as I was evidently incompatible with his optic nerves, or alternatively they had been severely damaged. These implants, however, are not prototypes. I have made these devices operate at one-hundred and fifty per-cent efficiency, they are capable of thermal imaging, infrared imaging, Electromagnetic-Field scanning (E.M.F) and standard visual, on top of this, they have the ability to scan other objects, including life forms to examine their basic vitals. Accompanying this, is a standard heads up display, however Commander prefers to utilize the one in his helmet.

Moving on to armour specifications. Commander uses a rather standard special operations plate-armour suit, however, after the implantation process the plates on his extremities have been fused to the bone. And until very recently, his helmet had been clipped into his head. The armour is rather 'vulnerable' when standing straight, however, when in any number of combat stances, it slots together to cover almost his entire body. This armour is made for protection against both projectile and energy weapons, and to this day, there has not been one standard human light armament that could pierce or burn it through.

Specifications on my own implantation are as follows:

Unit D-T-K-Seven-Eight-Three-Nine, known commonly as ReLIC (Abbreviation unknown) is an artificial intelligence unit built to be fused into an organic's brain. The specific purpose of ReLIC, myself, was to allow Commander to single-handedly control ships. I have proven effective in several other purposes, however.

Armament: Commander has access to three hypersonic infantry-Rail Guns taken from Imperial space, as well as three field rifles, a type nine plasma-gun, two crates of fragmentation grenades, two 'Scorpion' Drill-Missile launchers, fifteen crates of fresh ammunition, two handguns, and an energy-pistol, as well as a triple-barrel supersonic chaingun. Commander acknowledges it is a hazard to fire the infantry chain gun, it is kept locked away.

<<All weapons are projectile unless specified otherwise>>




[Close[--

вellυм ѕe ιpѕυм aleт
  Reply  


Messages In This Thread
ProjectX's history - by lw'nafh - 10-06-2009, 09:54 PM
ProjectX's history - by lw'nafh - 10-06-2009, 09:56 PM
ProjectX's history - by lw'nafh - 10-25-2009, 03:05 AM
ProjectX's history - by lw'nafh - 12-08-2009, 08:47 AM
ProjectX's history - by lw'nafh - 12-08-2009, 08:57 AM
ProjectX's history - by lw'nafh - 01-12-2010, 03:04 AM
ProjectX's history - by lw'nafh - 01-18-2010, 07:47 AM
ProjectX's history - by lw'nafh - 04-24-2010, 02:07 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode