Quote:3-Keep running!!! As long as under 10k, we're ok!!!
Seriously. There is no combat left in this game. It is all about how much damage you can melt out in a burst of 10 seconds. Not funny. 1 hour of cheezey crappy severely oorp joke telling, and then a minute of combat, rinse, repeat. How about we change engagement rules to 5k? Or better yet, see (5).
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Never had a problem with this one myself. If you want to be in a space that is not "deserted", deal with it.
While most of it is rubbish, this one deserves some attention in my opinion. I once had to chase a Sabre from West Point to Buffalo in my indie Guardian because he started running and kept stopping at 2-3k as soon as I wasn't chasing him.
Why? Because if I had decided to turn around and leave the area it would have been me who had left the fight and so technically I would have been the one to leave the system for 4 hours. And of course I had to listen to the criticism of another rogue who was undocking from Buffalo and blaming me for being that far in the Badlands without having witnessed the preceding events.
So yeah, unless I didn't miss an admin statement concerning that one I think we have a new loophole there since cruise isn't fleeing anymore.
' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.