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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Lane disruptions

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Lane disruptions
Offline peter123
04-26-2010, 08:02 PM,
#1
Member
Posts: 311
Threads: 32
Joined: Jan 2010

I have idea:
When we are going in the trade lane pirates always will stop you no matter your affiliation is hostile , neutral or even friendly to them. Thats annoying especially when you re trading or smuggling. Many times pirates which i m neutral with disrupt lane and i must go farther on cruise or wait for regeneration. I see no RP and balance sense in this. Is it changeable? Or it needs source code ?:mellow:
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Messages In This Thread
Lane disruptions - by peter123 - 04-26-2010, 08:02 PM
Lane disruptions - by Akura - 04-26-2010, 08:04 PM
Lane disruptions - by dodike - 04-26-2010, 09:07 PM
Lane disruptions - by Slartibartfast - 04-26-2010, 09:15 PM
Lane disruptions - by Akura - 04-26-2010, 09:16 PM
Lane disruptions - by tansytansey - 04-26-2010, 09:20 PM
Lane disruptions - by jxie93 - 04-26-2010, 09:21 PM
Lane disruptions - by Birdtalon - 04-26-2010, 10:36 PM
Lane disruptions - by Dejavu - 04-26-2010, 11:20 PM
Lane disruptions - by sovereign - 04-26-2010, 11:51 PM
Lane disruptions - by Prysin - 04-27-2010, 07:44 AM
Lane disruptions - by peter123 - 04-27-2010, 02:14 PM
Lane disruptions - by Not Espi - 04-27-2010, 02:20 PM
Lane disruptions - by sovereign - 04-27-2010, 10:10 PM

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