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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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FLhook dynamic reputation correction

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FLhook dynamic reputation correction
Offline darthbeck
04-29-2010, 02:31 AM,
#4
Member
Posts: 2,457
Threads: 112
Joined: Jan 2009

I support the first suggestion, but, I don't approve of the second, given that there would be some confusion, and mistakes made regarding who's paid and who hasent.

Suggestion to improve the first suggestion;

Make Millitary and police ships uneffected by this, so as to not cause problems with traders that violate embargos and such. For freelancers,BHG, and mercs, House millitaries should be set to hostile after a single kill, corporations after 2-3, and groups like the junkers/zoners, 3-4 kills.

Also, just wondering if you saw that I had suggested the first thing in the extortion thread.

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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Messages In This Thread
FLhook dynamic reputation correction - by tazuras - 04-29-2010, 01:40 AM
FLhook dynamic reputation correction - by mwerte - 04-29-2010, 02:04 AM
FLhook dynamic reputation correction - by Malaclypse 666 - 04-29-2010, 02:12 AM
FLhook dynamic reputation correction - by darthbeck - 04-29-2010, 02:31 AM
FLhook dynamic reputation correction - by tazuras - 04-29-2010, 02:43 AM
FLhook dynamic reputation correction - by Independent Miners Guild - 04-29-2010, 02:59 AM
FLhook dynamic reputation correction - by Dusty Lens - 04-29-2010, 04:05 AM
FLhook dynamic reputation correction - by tazuras - 04-29-2010, 04:15 AM

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