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FLhook dynamic reputation correction

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FLhook dynamic reputation correction
Offline tazuras
04-29-2010, 02:43 AM, (This post was last modified: 04-29-2010, 02:45 AM by tazuras.)
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Posts: 2,179
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Joined: Feb 2008

' Wrote:Also, just wondering if you saw that I had suggested the first thing in the extortion thread.
' Wrote:Also, I think that this would all get fixed if mercenary ID's were set to ninja their reputation of a faction to -9 whenever they killed a player who was flying with that faction, except for freelancer, given that they need to dock somewhere. then allow them to pirate, They'd need to be really careful about who they shot at.
Yes, I had seen that, and it is similar, and yes it probably gave me the idea.

* tazuras gives Beck credit.

Also I agree it needs to affect some ID's differently, like house navies and police.

As for your points on the /looted command could you elaborate a bit?

[Image: l2gnAQh.png]
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Messages In This Thread
FLhook dynamic reputation correction - by tazuras - 04-29-2010, 01:40 AM
FLhook dynamic reputation correction - by mwerte - 04-29-2010, 02:04 AM
FLhook dynamic reputation correction - by Malaclypse 666 - 04-29-2010, 02:12 AM
FLhook dynamic reputation correction - by darthbeck - 04-29-2010, 02:31 AM
FLhook dynamic reputation correction - by tazuras - 04-29-2010, 02:43 AM
FLhook dynamic reputation correction - by Independent Miners Guild - 04-29-2010, 02:59 AM
FLhook dynamic reputation correction - by Dusty Lens - 04-29-2010, 04:05 AM
FLhook dynamic reputation correction - by tazuras - 04-29-2010, 04:15 AM

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