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Incompatible Tech Nerf Issues

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Incompatible Tech Nerf Issues
Offline Janus99
08-24-2012, 01:51 AM,
#7
Member
Posts: 33
Threads: 11
Joined: Jan 2012

' Wrote:It's actually quite simple. The [Tech] sections list groups of tech - which usually includes weapons and/or ships. The [Faction] sections list the tech sections that faction (by ID) may use and at what efficiency (1.0 =100%, 0.1=10%). It's all listed in the file header, I made sure to put instructions for the sections in the config file itself (I wrote the initial one). If multiple tech groups are used the modifiers are multiplied. For instance if you have a 75% efficiency on the ship and 75% efficiency due to incompatible weapons, the result would be a 56% power efficiency (0.75 * 0.75).

If you want to drop the entire file though, just comment out loading the techcompat DLL in your FLHook configuration. That will make everything compatible with everything again like it was in 4.85. It's an option, not a requirement, this plugin:)
This plugin was mainly implemented as a balance tool - to prevent people from mixing the best weapons with the best ship in the mod on any faction. IE Tizona/Magma Hammer on a Black Dragon... which then is a Molly. For a roleplay server, there isn't any excuse for that kind of combination.

I agree in principle. The ship should match the ID. But you should be able to use any weapon you salvage (read tractor in). Except nomads of course. There's no way in RP to mount a bio-electrical weapon on an Electro-mechanical platform. They're just too different. But for a Bretonian to use a Samael he has salvaged from a Liberty Rogue he took down in Cortez makes perfect sense. If he wants to use it, of course.

Janus
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Messages In This Thread
Incompatible Tech Nerf Issues - by Saberuneko - 08-14-2012, 01:33 PM
Incompatible Tech Nerf Issues - by AeternusDoleo - 08-14-2012, 01:50 PM
Incompatible Tech Nerf Issues - by Jayce - 08-14-2012, 05:03 PM
Incompatible Tech Nerf Issues - by Janus99 - 08-14-2012, 07:26 PM
Incompatible Tech Nerf Issues - by AeternusDoleo - 08-14-2012, 08:42 PM
Incompatible Tech Nerf Issues - by Saberuneko - 08-15-2012, 02:12 AM
Incompatible Tech Nerf Issues - by Janus99 - 08-24-2012, 01:51 AM
Incompatible Tech Nerf Issues - by AeternusDoleo - 08-24-2012, 07:04 AM

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