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Rule question

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Rule question
Offline Yngen
06-24-2007, 04:06 PM,
#16
Member
Posts: 637
Threads: 41
Joined: Oct 2006

Am I mistaken? or do both the server rules and the Xeno ID agree that it is only cargo that Xenos are not allowed to demand?

From the Xeno ID:

"- Trader ships that do not pay for passage."

referring to who Xenos are allowed to attack.

it then says:

"-Everyone else"

-this is vague, but good for players to make creative role play with. Xenos have a special interest in killing foreign corporations operating in Liberty space. However the rumors in the Xeno bars also say that Liberty corporations are just as much at fault for the plight of the common Liberty worker that it is the duty of a Xeno to attack these corporations as well. I believe there is even a rumor saying that Liberty transports should be killed quickly and spared any suffering while foreigners should be punished unmercifully so that they never come back.

Later on in the same rule set:

"Pirates and terrorists have a right to deal as much damage as they see fit before demanding money, but killing trader ship before demanding money is not allowed."

So as a Xeno, a player must never ask for the items in a traders hold, but only for money. This demand must occur before the trader is killed i.e the Xeno player can do as much damage as he likes before making his demand as long as the demand is made before the trader is killed.

Abuses all our beloved Xeno players should avoid (these are things people are not prevented from doing by the rules, but should nonetheless avoid):

1)Moving outside Liberty and its Borderworlds of Cortez, Magellan, Galileo, Kepler, Hudson and Bering. Be a real xeno and concentrate on Liberating Liberty from the Corrupt Manhattan government.

2)Usage of a bomber. The two bombers found in the Discovery mod are in no way associated with the Xenos. Furthermore the Xeno ID disallows usage of the ultra very heavy fighter-which is in fact a step down from a bomber.

3)Docking anywhere but Xeno bases. Sure you can dock at Zoner bases, but unless you are smuggling with a freighter you should stay based at Ouray, Nome, Alamo and Barrow.


[Image: Tex3.jpg]
[AU]Anton_Blix
-Signature by Doom
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Messages In This Thread
Rule question - by Demonic Spoon - 06-22-2007, 01:56 AM
Rule question - by crow - 06-22-2007, 02:05 AM
Rule question - by TheMaskedOne - 06-22-2007, 02:07 AM
Rule question - by AdmSirRed - 06-22-2007, 04:34 AM
Rule question - by Dab - 06-22-2007, 05:02 AM
Rule question - by Korrd - 06-22-2007, 05:37 AM
Rule question - by Mr_3ppozz - 06-22-2007, 11:11 AM
Rule question - by Craines - 06-22-2007, 11:16 AM
Rule question - by Dog-Soldier - 06-22-2007, 11:19 AM
Rule question - by dimebag - 06-22-2007, 11:47 AM
Rule question - by Dog-Soldier - 06-22-2007, 12:06 PM
Rule question - by Dab - 06-22-2007, 01:25 PM
Rule question - by Dog-Soldier - 06-22-2007, 07:39 PM
Rule question - by Doom - 06-22-2007, 08:17 PM
Rule question - by Shimmer - 06-23-2007, 03:25 AM
Rule question - by Yngen - 06-24-2007, 04:06 PM
Rule question - by AG. L.T.Smash - 06-25-2007, 10:11 AM
Rule question - by Exile - 06-25-2007, 10:17 AM
Rule question - by Hylden - 06-25-2007, 10:27 AM
Rule question - by Maranzo - 06-25-2007, 04:09 PM
Rule question - by Fellow Hoodlum - 06-25-2007, 05:31 PM
Rule question - by Hylden - 06-25-2007, 09:12 PM

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