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About mat files and making new textures...

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About mat files and making new textures...
Offline frozen
05-18-2010, 03:06 AM,
#3
Member
Posts: 1,948
Threads: 76
Joined: Jul 2007

------------------------------------------------------

EXPORTING THE MAT FILE...

Click on file -> export -> mat exporter.

This will open a new window asking if you want to make a new mat file or update an old one. You want to create a new one, so click that. It will open a new window asking you to save the mat files new name.

http://i84.photobucket.com/albums/k13/gurj...n/matfile15.png

http://i84.photobucket.com/albums/k13/gurj...n/matfile16.png

If you opened the textures and assigned them properly, so that you can see the textures in the perspective view, this is what you will see:

http://i84.photobucket.com/albums/k13/gurj...n/matfile17.png

Just hit continue, and your mat file is now done, congratulations.

However, there will be times when you will be asked by the mat exporter to open the textures (since the file path has not already been opened, it does not know where the textures are, so you need to point it to the correct folder). Ideally it would be best if you put all the textures in the same folder, so that the exporter can automatically find all the textures and make your mat file for you without asking you for the file path for another texture.
The next section will deal with mat files, UTF editor, and different node types and their usage.

[Image: 5d1144bd1.png]
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Messages In This Thread
About mat files and making new textures... - by frozen - 05-18-2010, 03:01 AM
About mat files and making new textures... - by frozen - 05-18-2010, 03:04 AM
About mat files and making new textures... - by frozen - 05-18-2010, 03:06 AM

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