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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Omicron-64

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Omicron-64
Offline Dab
06-25-2007, 04:28 AM,
#9
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

Umm.. Well reasonable fitting ideas would leave... ALL of those out.. Especially yours BFH and Verg..

@Commodore; According to system submission guidelines, you are not supposed to change suns, JHs, add JHs, or change backgrounds.. Sigma-60 should have same BG as before, unless you okay it with Igiss ahead of time.

For the one that COULD have reasonably been added, BFH's Nomad vs. Outcast/Zoner fights. It COULD work, except that Omicron-64 is not near any Nomad-infested systems. So those won't be added. However, there will be Outcsat vs. BHG/GMG fights near the jump holes (once you've read histories you'll understand why. I'll say one thing now, one of the reasons is to keep anyone from knowing about the Outcasts and Zoners being co-workers on the stations there [most bases will be 60/40% owned, with Zoners owning 60% on some, and Outcasts owning 60% on some. Exceptions will be the Outcast main base, which wll be 100% Outcast, the Zoner main base that will be 100% Zoner, and the shipyard that will be 50/50, but Outcast-controlled (that way you can't still dock when hostile to Outcasts.)

The Outcast patrols around the jump holes will be particularly difficult to defeat, near guard-difficulty, but farther in the system, it will get easier. Most defense is centered around the JHs as they try to annihilate intruders well before they can get any intel on the system (and in terms of NPCs, they are very effective about it).

All JHs will remain, though one will be moved, so they are not within 5k of each other. I'll be asking Igiss if I can add an Omicron-74 or Omicron-Theta JH to it. It won't mess up trade routes or anything, because Omicron-64 is connected to only Omicron Beta and Sigma-60 (or one of the empty ones). It won't be creating any shortcuts, but it will have an added trade route that goes to it, but I'll be doing math to make sure its not any more than the best of the best trade routes out there right now, I don't want to make it an uber-route, just one that will make some traffic. I've decided to make it be for Military Vehicles, since right now there are NO trade runs for them. Also a less-profiting one for Spaceship crew. This should give Outcast Smugglers some stuff to take that will make almost as much as the best routes around, since Military Vehicles I believe are on RM's contriband list, and SF's too.

[Image: DFinal.png]
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Messages In This Thread
Omicron-64 - by Dab - 06-23-2007, 01:18 AM
Omicron-64 - by BestFlyerHere - 06-23-2007, 03:45 AM
Omicron-64 - by Korrd - 06-23-2007, 04:30 AM
Omicron-64 - by Commodore - 06-23-2007, 04:33 AM
Omicron-64 - by Lt.Cmdr.Olsav - 06-23-2007, 05:17 AM
Omicron-64 - by Qunitinius~Verginix - 06-23-2007, 07:30 PM
Omicron-64 - by Commodore - 06-23-2007, 07:57 PM
Omicron-64 - by Commodore - 06-23-2007, 08:47 PM
Omicron-64 - by Dab - 06-25-2007, 04:28 AM
Omicron-64 - by Eppy - 06-25-2007, 04:32 AM
Omicron-64 - by Commodore - 06-25-2007, 05:03 AM
Omicron-64 - by Fellow Hoodlum - 06-25-2007, 12:19 PM
Omicron-64 - by Panzer - 06-25-2007, 02:27 PM
Omicron-64 - by Dab - 06-25-2007, 05:31 PM
Omicron-64 - by Commodore - 06-25-2007, 07:16 PM
Omicron-64 - by Commodore - 06-25-2007, 07:18 PM
Omicron-64 - by BestFlyerHere - 06-25-2007, 07:57 PM
Omicron-64 - by Commodore - 06-25-2007, 08:14 PM

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