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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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A faction idea

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A faction idea
Offline AeternusDoleo
09-06-2010, 04:37 PM,
#5
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

So... why not use a bunch of Freelancer characters? Noms aren't going to follow a Sirian, or anyone else for that matter. And Phantoms... I don't even know what the deal with them is, but I do not think they do mercenary work. Just use a ragtag band of mercs that strike quickly as a pack. Rename them every week or so to throw off the scent of any would-be avengers.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Messages In This Thread
A faction idea - by Tempest. - 09-06-2010, 02:42 PM
A faction idea - by Akura - 09-06-2010, 03:07 PM
A faction idea - by Tempest. - 09-06-2010, 03:40 PM
A faction idea - by Dennis Jameson - 09-06-2010, 04:16 PM
A faction idea - by AeternusDoleo - 09-06-2010, 04:37 PM
A faction idea - by Rodent - 09-06-2010, 04:42 PM
A faction idea - by Tempest. - 09-06-2010, 05:23 PM
A faction idea - by 11of10 - 09-06-2010, 07:20 PM
A faction idea - by Tempest. - 09-07-2010, 08:20 PM
A faction idea - by Harcourt.Fenton.Mudd - 09-08-2010, 05:54 AM
A faction idea - by sovereign - 09-08-2010, 09:32 PM
A faction idea - by Tempest. - 09-11-2010, 12:59 PM
A faction idea - by sovereign - 09-14-2010, 03:19 AM

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