- it needs extensive rebalancing - and with the turret splits - we are rebalancing on another end atm - doing that on two ends or more lengthens the process - and we are sure that at some time... players want to get the update to 4.86
- the really problematic ships are not the large battleship, that can be hit no matter if they fly straight or not. - the problem are gunboats and very small and agile destroyers that are not too easy to hit already - and might become as hard to hit like a fighter if they were able to steer around while in turret view. - you can expect a ship like the bottlenose to increase in efficiency by like 100% if that was done without rebalancing.
it is not denied at that time - but there is simply no time to look into it more closely.... but i am sure - most people agree that a ship should be able to steer - even in turret mode. such things take time though.