"That model looks quite good jinx, but I don't think the bottom of the hammerhead is needed."
hehe - in metaseque - making a little concept like that takes you like 1-3 minutes. - however making a "good" model takes a lot longer of course. ( not really the modelling, thats quick - but the idea about what to model )
anyway - i stand to it that AoM should do the gunship, cause he made the orca. - i find that AoM has a very specific way to texture and model ships - kind of a handwriting ( i think one can usually tell what ships are AoM - as much as one can tell what ships are legenation, xing, epyon - and i guess mine, too )
personally - i am not sure why the BHG needs a gunship at all. - i m not really fond of the orca - but thats cause i find the speedboat / katamaran shape silly ( not about the model, but about a subjective opinion of the shape as such ) - i guess when the orca is fixed ( front gun ) - its fine enough. - it might be on the bigger side of gunboats - but the other capital ships are rather smallish - so it makes up for it.
edit: i think the reason i don t like the battleship concept as much as the other is that the bridge is a seperate piece on top of the body. - BHG ships are very compact... and i like the bridge being inside the hull on the destroyer / battlecruiser.
the destroyer concept is still the very best
one little thing - maybe you can try to make the horizontal wings really horizontal. on the hammerhead they are actually horizontal - the upper side of the wing is slightly pointing downwards - but not cause the wing is pointing downwards, but cause its actually a triangle when you look from the front. ( the wingbase is quite thick )
but its hard to comment on that stuff before we see the model in 3d.