' Wrote:Oh I remember the nightly lolcap raids on Manhattan in .84, my first sighting of BSs was during one of those.
I was in a camara, and blew up seconds later.
Later in .84 I pubicly mocked a admin over system comms over the problem.
The admin logged.
The problem isnt caps killing snubcraft, its that a handfull of fighters can QUICKLY kill a cruiser and take minimal risk to themselves.
Fighters SHOULD be able to evade the larger caps, yes, but they also shouldn't be able to kill them with ease
So you know better than the administration, huh? I figure I should note that down...
Why should four players be less powerful than a single player? That is the question I am posing. I also say four players because that is rather the turning point in a fight between average fighter pilots and an average Cruiser pilot.
It isn't easy to kill a Cruiser with less than six or seven fighters: I'll tell you that much. You need a pretty consistent DPS to keep his shields down, which anything less than three fighters simply cannot achieve. Furthermore, the risk of getting sniped by a Cruiser is quite high because Cruiser Primaries deal a good bit of damage, as well as the speed of Cruiser BRs/Pulses. Furthermore, any Cruiser with decent armor will take a long time to kill with fighter weaponry, mostly because of their lower dps output compared to other ship classes which increased the windows of opportunity of getting sniped. It's a really delicate game to kill a Cruiser with anything less than six fighters (I've done it, it's hard, that's what she said). It's not easy, but those four players are more powerful than one player and four players should mostly always be more powerful than one player. That is how balance goes. Why should one player be more powerful than four players?
In RP, if caps were invulnerable vs smaller ships, then Navies would not even bother fielding fighter craft. Cruisers are not designed to kill fighters; they are designed to kill Gunboats and Battleships. Gunboats are designed to kill Bombers and Cruisers. Bombers are designed to kill Cruisers and Battleships. Battleships are designed to kill Cruisers and Gunboats. Fighters are designed to kill Fighters, Bombers, Gunboats, and Cruisers, needing exponentially increasing numbers for the last two to kill them easily. I think that's more balanced than making combat efficiency a function of time invested into trading.
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:49:19 AM] Elgatodiablo: You know its nice that you have all that proof and all, Bacon... but I just don't believe you.