' Wrote:I've requested a permission to enter Bretonia with my cap to kill GRN caps, but i got a big NO.
I visit Liberty, i get betrayed by lolberty lolrogueswuttery.
I visit Kusari, i get pew pew'd by the mystic s***blood dragons, which according to lore, we are allies.
I visit Rheinland, oh wtf... Hessians...
Bretonia won't tolerate foreign caps like all other houses, nothing special there.
Don't go there with caps and they can't do s*** about it. Rules have changed, LR can't randomly shoot outcasts anymore. Only random capital ships.
No, Blood Dragons despise cardamine, they were neutral at best. And are more unfriendly than hostile since they mostly just want us to stay out of Kusari. The GC however need to remember that they are a different faction, no matter how much both need to cooperate against the Kusari lawfuls.
Rheinland is not part of the outcast ZoI apart from the route to Liberty through the jump holes in Frankfurt and Hamburg.
' Wrote:In my humble opinion the [101st], being the flagship for the Outcast NPC faction, needs to step up some game and generate some activity on their own. Leaving the old paradigm of "Outcast navy" behind and becoming something more akin to an umbrella Outcast organisation that doesn't just defend Malta, but also actively attacks, pirates, attempts to expand Outcast influence, creates propaganda, creates conspiracies to undermine their enemies, is involved in Sirius politics, smuggles, trades, <strike>mines</strike>, etc. etc. etc. would be a good start.
Small steps, Blodo. And you aren't really up to date. The 101st are the outcast navy which doesn't keep us from attacking. However, pirating would be a bit much unless it's cargo piracy of stuff needed in Alpha. Which we've already done in the past. Occasions were admittedly few since it's not that attractive. Getting a low or mid value sale point for He-3 on Valetta or maybe somewhere in Omicron-81 might buff that. Going for "2milordai", well, I guess that wasn't what you were suggesting.
Smuggling/trading, well, let's say we had an according discussion in the HC earlier.
Contrary to the Hessians, the outcasts don't have nice mining fields, so scratch that part altogether.
' Wrote:Also as others have said, leadership is needed so that the indies have some idea of what to do. Also, keeping with the stupidly ridiculous and outdated idea that "all indies are insufferable idiots who do not deserve to touch the ground beneath our feet" is yet another reason why the entire NPC faction population is simply not interested any more. If you spent as much time trying to integrate with indies as you spend trying to enforce a set of arbitrary laws on them, maybe they would respect you more. It may seem like a different matter altogether, but it does actually tie into the question of overall NPC faction activity.
I agreed on the italic part ealier in this topic.
The bolded part however is another case of you are not up to date. And a severe one. If people keep telling that it would indeed be a reason to make the faction less attractive, but it would nonetheless be wrong. In fact it already was under Jameson when that attitude changed. You can boo Jameson all you want but he improved relations between the 101st and indies, no matter the lies people love to tell about him.
What you are talking about there used to be the case admittedly, but more than a year ago.
' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.