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Bureau de Change

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Bureau de Change
Offline Tortured_Soul
07-02-2007, 12:31 AM, (This post was last modified: 07-02-2007, 12:33 AM by Tortured_Soul.)
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Posts: 205
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The Idea does actually work in RL. Assuming you play your conversions right and use large sums of money, you can actually make a profit simply by changing money into different currency.

I come from Britain so I'll use my money as an example and obviously I'll use low numbers.

Now, the current conversion rate is about $1.95 per GBP (Great British Pound). so I convert 100GPB into USD and I have 195USD.

Now, hypothetically, let's say the strength of the pound drop dramatically, so tomorrow the exchange rate is 1.8 USD per GBP. I convert my 195USD back to GPB and I get 108.33 GBP.

So through these two conversions, I've made 8 pounds profit.

Now obviously, in FL you can't have this dynamic change in conversion rates, but you would have 5 different "House Currencies". So by setting them up in such a way that making "Circular" trading routes, you can turn a tidy profit.

So say you start in Bretonia and you buy a Ten Million Credit Card (10mCC) for 9.8 million. You can either, take it to Liberty and sell it for the 10 million it's worth in terms of game credits, or perhaps you could take it Kusari and perhaps sell it for 1.1 million credit.

So that the ACTUAL credit value of card suddenly becomes relative to where you actually buy/sell it. That's one way to implement it another is...

To have House specific Credit Cards with a correct ACTUAL credit value vs. named value so a Bretonian 10 million Credit Card is worth 10 million credits, but if you were to haul it to Kusari, you could sell it for 12 million credits. This is more complicated and more difficult to implement I believe though, and is also without any immediately obvious advantage over the first method.

The only reason I came up with this method is to find a way of getting Credit Cards (back) into general circulation. 99% of all credit cards are held by player banks, so there's isn't a good pirating trade in them. However, if people would run the risk of being pirated to make a large profit then it would make pirating more profitable and Card running very hazardous.

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Messages In This Thread
Bureau de Change - by Tortured_Soul - 06-28-2007, 02:50 PM
Bureau de Change - by Eppy - 06-28-2007, 03:02 PM
Bureau de Change - by Maranzo - 06-28-2007, 03:11 PM
Bureau de Change - by Ripper - 06-28-2007, 04:15 PM
Bureau de Change - by Panzer - 06-28-2007, 04:20 PM
Bureau de Change - by Gamazson - 06-28-2007, 04:22 PM
Bureau de Change - by Lt.Cmdr.Olsav - 06-28-2007, 04:31 PM
Bureau de Change - by Tortured_Soul - 06-29-2007, 12:27 AM
Bureau de Change - by TankTarget - 06-29-2007, 12:58 AM
Bureau de Change - by McNeo - 06-29-2007, 02:25 AM
Bureau de Change - by StrangeCase - 07-01-2007, 07:43 PM
Bureau de Change - by Tortured_Soul - 07-02-2007, 12:31 AM
Bureau de Change - by StrangeCase - 07-02-2007, 05:09 AM
Bureau de Change - by Tortured_Soul - 07-02-2007, 03:53 PM
Bureau de Change - by Eppy - 07-02-2007, 08:50 PM

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